Justin Gilman f2765e9df9 fixing mid building prefab; getting rid of vector instantiation in the update loop hai 1 ano
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Animator.re.ts bdedfa5e6a saving off materials from zombie; adding in animator from example project; splitting out animations from fbx; adding animator to zombie hai 1 ano
BallRaycastReceiver.re.ts 8018cfcf6d initial commit hai 1 ano
CannonMovementController.re.ts e0209c2646 adding limit to jumping; must be in contact with an object to jump hai 1 ano
FaceDirectionOfVelocityComponent.re.ts d2f0295c89 adding models; floor check now filters out itself hai 1 ano
FloorCheckComponent.re.ts d2f0295c89 adding models; floor check now filters out itself hai 1 ano
FloorRaycastReceiver.re.ts 8018cfcf6d initial commit hai 1 ano
GameLogic.re.ts d2f0295c89 adding models; floor check now filters out itself hai 1 ano
MovementController.re.ts 2827cb78bf cleaning up code; adding in speed prop hai 1 ano
RapierMovementController.re.ts f2765e9df9 fixing mid building prefab; getting rid of vector instantiation in the update loop hai 1 ano
RaycastReceiver.re.ts 8018cfcf6d initial commit hai 1 ano
RaycastReporter.re.ts 9cb91960b6 swapping out boxes with kenney models; fixing colliders on buildings and road hai 1 ano