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Justin Gilman 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
.gitignore 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
README.md e8e98bbd02 Initial commit 6 years ago
botcontroller.js 6aa2446911 Disabling debugging line drawing for bots 5 years ago
bullet.js 58ef65f82a adding in multi-systems; adding in minimap to HUD; adding names to planets and stars 6 years ago
camera.js 58ef65f82a adding in multi-systems; adding in minimap to HUD; adding names to planets and stars 6 years ago
gravitywellgame.js 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
headsupdisplay.js e9affe131e upping gravitational effects; increasing max velocity; increasing acceleration; optimizing rendering for HUD elements; adding in health display ring; adding universe wrap-around hack 6 years ago
humancontroller.js d7a8ccfd8a adding more intelligence to the botcontroller; adding controller debugging draw; adding hard limit to shooting speed 6 years ago
index.html 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
keyboardinput.js db8b6ba281 initial commit 6 years ago
planet.js 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
scenery.js eb766a39a6 adding parallax background; tuning star size; adding bullet damage; adding ship health/death/respawn 6 years ago
ship.js 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
solarsystem.js 763bfb3bdb adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources 4 years ago
system.js e9affe131e upping gravitational effects; increasing max velocity; increasing acceleration; optimizing rendering for HUD elements; adding in health display ring; adding universe wrap-around hack 6 years ago

README.md

gravitywell