.gitignore
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
README.md
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e8e98bbd02
Initial commit
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6 anni fa |
botcontroller.js
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6aa2446911
Disabling debugging line drawing for bots
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6 anni fa |
bullet.js
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58ef65f82a
adding in multi-systems; adding in minimap to HUD; adding names to planets and stars
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6 anni fa |
camera.js
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58ef65f82a
adding in multi-systems; adding in minimap to HUD; adding names to planets and stars
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6 anni fa |
gravitywellgame.js
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
headsupdisplay.js
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e9affe131e
upping gravitational effects; increasing max velocity; increasing acceleration; optimizing rendering for HUD elements; adding in health display ring; adding universe wrap-around hack
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6 anni fa |
humancontroller.js
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d7a8ccfd8a
adding more intelligence to the botcontroller; adding controller debugging draw; adding hard limit to shooting speed
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6 anni fa |
index.html
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
keyboardinput.js
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db8b6ba281
initial commit
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6 anni fa |
planet.js
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
scenery.js
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eb766a39a6
adding parallax background; tuning star size; adding bullet damage; adding ship health/death/respawn
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6 anni fa |
ship.js
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
solarsystem.js
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 anni fa |
system.js
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e9affe131e
upping gravitational effects; increasing max velocity; increasing acceleration; optimizing rendering for HUD elements; adding in health display ring; adding universe wrap-around hack
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6 anni fa |