Justin Gilman
|
ebbdb4a7a0
maxing out the board size for the last connection; setting up the fade to last a little longer
|
4 lat temu |
Justin Gilman
|
ae73281a68
switching to tabs
|
4 lat temu |
Justin Gilman
|
85eb1d243c
adding mute button; adding sound effects to puzzle tile
|
4 lat temu |
Justin Gilman
|
07b871ca65
adding back button for puzzle state
|
4 lat temu |
Justin Gilman
|
85980c9557
cleaning up dialog sizing
|
4 lat temu |
Justin Gilman
|
69af88c1c9
adding in wobbly background
|
4 lat temu |
Justin Gilman
|
35c26ba5d8
adding enter handling when at a node
|
4 lat temu |
Justin Gilman
|
9c611a8626
adding puzzle-locked rail jumping
|
4 lat temu |
Justin Gilman
|
85bce4b816
fixing puzzle centering issue on mobile
|
4 lat temu |
Justin Gilman
|
9ffb239c00
adding dynamic splash width
|
4 lat temu |
Justin Gilman
|
b994140869
adding initial random tile rotation
|
4 lat temu |
Justin Gilman
|
fc0cec1a0b
adding goal condition for finish tile in bottom left corner
|
4 lat temu |
Justin Gilman
|
41b497ffc8
adding condition for start tile in top right corner
|
4 lat temu |
Justin Gilman
|
bc37dd7770
setting start and end position based on board dimensions
|
4 lat temu |
Justin Gilman
|
0387779422
adding error handling when initializing state; adding dynamic board size for puzzle
|
4 lat temu |
Justin Gilman
|
c2602cfef6
adding logic to only allow power when lined up correctly
|
4 lat temu |
Justin Gilman
|
74645b702a
adding recursive power distrobution
|
4 lat temu |
Justin Gilman
|
403620fd86
Adding ability to skip win screen with fast clicking
|
4 lat temu |
Justin Gilman
|
21afc84ebc
Adding slide-in splash text when puzzle is solved
|
4 lat temu |
Justin Gilman
|
5d0025ef74
adding cursor changes for menu button; adding more graceful puzzle end
|
4 lat temu |
Justin Gilman
|
69311709aa
rotating tiles to not be correct on start
|
4 lat temu |
Justin Gilman
|
c66730f297
adding powered concept; trying out power pellet animation
|
4 lat temu |
Justin Gilman
|
eccc8286b3
Adding color pallet
|
4 lat temu |
Justin Gilman
|
989d56a696
adding menu button; adding state change when clicking play; adding win case; changing event handlers to optional
|
4 lat temu |
Justin Gilman
|
0412d656ba
adding last tile orientation goal; adjusting color scheme
|
4 lat temu |
Justin Gilman
|
f4ecb59c63
adding orientation tracking for success case; adding TileType enum
|
4 lat temu |
Justin Gilman
|
38910de58f
adding random start location for path
|
4 lat temu |
Justin Gilman
|
5fcebe2e96
adding in path crawling to build a valid connection path
|
4 lat temu |
Justin Gilman
|
56a539eb6d
random rotations; different rendered tiles
|
4 lat temu |
Justin Gilman
|
87561f55cf
adding state changes for puzzle and overworld
|
4 lat temu |