Justin Gilman 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
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bold_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
bolt_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
bolt_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
pill_blue.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
pill_green.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
pill_red.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
pill_yellow.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupBlue.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupBlue_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupBlue_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupBlue_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupGreen.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupGreen_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupGreen_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupGreen_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupRed.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupRed_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupRed_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupRed_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupYellow.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupYellow_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupYellow_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
powerupYellow_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
shield_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
shield_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
shield_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
star_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
star_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
star_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
things_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
things_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce
things_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 yıl önce