Justin Gilman 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
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bold_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
bolt_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
bolt_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
pill_blue.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
pill_green.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
pill_red.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
pill_yellow.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupBlue.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupBlue_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupBlue_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupBlue_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupGreen.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupGreen_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupGreen_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupGreen_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupRed.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupRed_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupRed_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupRed_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupYellow.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupYellow_bolt.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupYellow_shield.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
powerupYellow_star.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
shield_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
shield_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
shield_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
star_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
star_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
star_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
things_bronze.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
things_gold.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago
things_silver.png 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 years ago