Historique des commits

Auteur SHA1 Message Date
  Justin Gilman fbf16cece2 adding roomgen notes il y a 4 ans
  Justin Gilman fbf75e4430 Adding in data structs for room generator il y a 4 ans
  Justin Gilman bf1f312fd4 adjusting room generator to use new size scale il y a 4 ans
  Justin Gilman f83987d9a9 converting room size system to use tile grid il y a 4 ans
  Justin Gilman 80a3a9fdb5 adding in room generation if room data file does not exist yet; adding in simple room generator class il y a 4 ans
  Justin Gilman ca9e5fc15f building out backend for room coordinate generation il y a 4 ans
  Justin Gilman 3935c129db condensing tile data; adding room to background room data il y a 4 ans
  Justin Gilman dced71ebd4 moving example room drawing into roomdata; adding coordinates to roomcontroller get request il y a 4 ans
  Justin Gilman be433ec248 dynamically loading room view from server json il y a 4 ans
  Justin Gilman e6d1560d67 adding stubs for loading room; fixing cors issue in the server config; adding the rest of websocket event handles il y a 4 ans
  Justin Gilman 4c4c485725 adding initial websocket connection after assets loaded il y a 4 ans
  Justin Gilman e75d7b4314 adding nginx config for server il y a 4 ans
  Justin Gilman 746ef1d67a migrating network calls into Server class; moving colored sprites into enum il y a 4 ans
  Justin Gilman 12ce84b588 Adding editorconfig; autoformat some files; adding stubs for server connections il y a 4 ans
  Justin Gilman 34cb55526a removing unused imports; port shifting for api and websocket; loading appconfig in websocket project to define port il y a 4 ans
  Justin Gilman 3ddbd84b38 removing environment settings il y a 4 ans
  Justin Gilman 6729d4bf32 replacing simpletween with manualtween il y a 4 ans
  Justin Gilman 460fc24b67 adding in dotnet api backend and websocket backend; moving web files to wwwroot il y a 4 ans
  Justin Gilman 447632d059 moving tile sizes into the room object; locking drawing to tilesize grid; restricting room to max canvas size for iPad; adding drawOnGrid to the ColorSpriteCache il y a 4 ans
  Justin Gilman 76f901ee0e locking floater to a specific area; tweening duration based on distance changed il y a 4 ans
  Justin Gilman 1291d7e0e8 fixing grid movement for touches il y a 4 ans
  Justin Gilman 697b291fb3 locking player and floater movement to the tile grid il y a 4 ans
  Justin Gilman 7ac374cbdc replacing magic strings with enum il y a 4 ans
  Justin Gilman 66657d7b99 adding wall sprites il y a 4 ans
  Justin Gilman 1aebbb0cfa experimenting with different tiles and pallettes il y a 4 ans
  Justin Gilman 5f42b675ff replacing floater and hero with colored sprites il y a 4 ans
  Justin Gilman 57024e8265 Adding ColorSpriteCache; switching colored grass sprites to cache il y a 4 ans
  Justin Gilman b21fe5b584 moving all game logic into separate js file il y a 4 ans
  Justin Gilman fae2fcaf1b moving complicated background color blending into background init il y a 4 ans
  Justin Gilman d7622e393c moving camera and background sizes into room object il y a 4 ans