Commit History

Author SHA1 Message Date
  Justin Gilman e9c8eced10 removing windows esbuild; ignoring package lock file 2 years ago
  Justin Gilman 18cc952c82 removing package-lock 2 years ago
  Justin Gilman ff7ab62a42 attempts to dynamically adjust asteroid radius and mass on init 2 years ago
  Justin Gilman d071498320 building new asteroid prefab; updating scene 2 years ago
  Justin Gilman ed82641871 making changes to support the new RE update 2 years ago
  Justin Gilman ec611a2123 updating re version 2 years ago
  Justin Gilman c35e7dcc88 fixing some audio issues when building 2 years ago
  Justin Gilman 0c0eb318ef Adding audio to ship thrust 2 years ago
  Justin Gilman e5d0451264 reordering particle system properties 2 years ago
  Justin Gilman 3c3acfea62 adding select to pick particle blending modes 2 years ago
  Justin Gilman 1a84a95fab renaming some variables in the particle system; fixing thrustScalar to apply to thrust instead of variability 2 years ago
  Justin Gilman 1328e299b0 adding tab support to change ships; adding stub to handle window resizes 2 years ago
  Justin Gilman 66446f774e updating cannon library; adding esbuild-windows-64 dependency 2 years ago
  Justin Gilman 17448e7207 fixing particle emission location 2 years ago
  Justin Gilman 924956a26f setting default back to miner 2 years ago
  Justin Gilman bbda47d50a adding ship color control to player component 2 years ago
  Justin Gilman 06cbf352c7 adding support for different ship models 2 years ago
  Justin Gilman 921115909a Cleaning up unused camera component; cleaning up comments; formatting code for orbitcamera 2 years ago
  Justin Gilman 653346a75e using mouse position correctly regardless of camera orientation 2 years ago
  Justin Gilman 1bb0f21fdf cleaning up some input handling 2 years ago
  Justin Gilman c2a43a5958 fixing issues with infinity values in the scene 2 years ago
  Justin Gilman 14d36965f8 getting orbit camera rotation working properly 2 years ago
  Justin Gilman 176f2e32f1 resaving scene 2 years ago
  Justin Gilman 7c89c844d6 enabling world controls with smooth turning 2 years ago
  Justin Gilman f589704915 Importing level data directly in the game component 2 years ago
  Justin Gilman 89589487c5 moving asteroid to prefab; building out level data for asteroid field 2 years ago
  Justin Gilman 4f479988bf adding cheap thrust flames 2 years ago
  Justin Gilman 5dd78d9a88 updating main scene 2 years ago
  Justin Gilman 3d77e69ba4 adding random velocity variations; adding texture coloring in the shader 2 years ago
  Justin Gilman b8363f58f9 swapping out thrust particle texture 2 years ago