Justin Gilman b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
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DungeonGenerator.re.ts e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
EnemyAI.re.ts 5c86241c3e adding attack distance to enemy ai %!s(int64=2) %!d(string=hai) anos
FPSController.re.ts e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Flashlight.re.ts b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
MeshGrid.re.ts b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
OrbitCamera.re.js b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
RaycastReceiver.re.js b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
RaycastReporter.re.js b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
TileRaycastReceiver.re.js b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
WorldFPSController.re.ts 1286ffde08 adding controls for look speed; tweaking values to work better for browser %!s(int64=2) %!d(string=hai) anos