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- import * as RE from 'rogue-engine';
- export default class Flashlight extends RE.Component {
- awake() {
-
- }
- start() {
- this.object3d.getObjectByName("Spotlight")?.lookAt(this.object3d.position.x, this.object3d.position.y -0.4, this.object3d.position.z - 1)
- }
- update() {
- }
- }
- RE.registerComponent(Flashlight);
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