Commit History

Autor SHA1 Mensaxe Data
  Justin Gilman 285d540af5 further attempts to make a low-poly ocean %!s(int64=4) %!d(string=hai) anos
  Justin Gilman 72accdc402 adjusting wave patterns to be more complicated %!s(int64=4) %!d(string=hai) anos
  Justin Gilman 946be62a89 Feeble attempt to get vertex shader waves %!s(int64=4) %!d(string=hai) anos
  Justin Gilman ac6158e61b trying out simple water with vertex shader; matching ship wobble to vertex shader distortion %!s(int64=4) %!d(string=hai) anos
  Justin Gilman acc71efb57 adding sky transitions; moving ship model loading into ship class; adding lights to ship for night %!s(int64=4) %!d(string=hai) anos
  Justin Gilman 523e8ca087 adjusting camera controls; adding in ship sine wobble %!s(int64=4) %!d(string=hai) anos
  Justin Gilman 76c6b0dac5 Initial commit %!s(int64=4) %!d(string=hai) anos