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- import * as RE from 'rogue-engine'
- import * as THREE from 'three'
- export default class ScrollTexture extends RE.Component {
- @RE.Prop("Vector2") offsetPerTick = new THREE.Vector2(-0.001, 0.001)
- @RE.Prop("Material") materialToOffset
-
- update() {
- this.materialToOffset.map.offset.add(this.offsetPerTick)
- }
- }
- RE.registerComponent(ScrollTexture);
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