import Component from '../Model/Component'; import SceneController from '../Model/SceneController'; import { WebGLRenderer, Scene } from 'three'; export declare class RuntimeController extends SceneController { uiContainer: HTMLDivElement; private onPlayCbsFlaggedForRemoval; private onStopCbsFlaggedForRemoval; play(scene: Scene, renderer?: WebGLRenderer, componentsToLoad?: any): void; onPlay(callback: () => any): { stop: () => void; }; onStop(callback: () => any): { stop: () => void; }; stop(): void; private createUIContainer; private removeUIContainer; protected afterUpdate(): void; protected traverseSceneComponents(callback: (component: Component) => void): void; protected beginUpdateCycle(): void; } export declare const Runtime: RuntimeController;