Commit History

Autor SHA1 Mensaxe Data
  Justin Gilman 3c705bb4fd experimenting with "score target" concept for completing levels %!s(int64=2) %!d(string=hai) anos
  Justin Gilman b9503ed6a3 adding sound effects to preload and keeploaded asset manager %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 840c554b29 adding level selection; adding logic for different levels %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 5a465c401e adding additional configuration for game board; fixing main menu on mobile %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 54db9d7153 adding UI to main game; tracking moves and score %!s(int64=2) %!d(string=hai) anos
  Justin Gilman ee2226bf8e adding constraints to tile selecting %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 0fc397c5d1 better button hover effect for main menu %!s(int64=2) %!d(string=hai) anos
  Justin Gilman c511b9b195 adding time offset to sound play for multiple tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 4ec6be7c39 adding touch support to main menu; adjusting background texture scaling to fill the screen %!s(int64=2) %!d(string=hai) anos
  Justin Gilman e87e8b6cd3 adjusting position of background plane %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 0dd35fd57e adding backgrounds to main menu and game board; adding scrolling component %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 2a462a5d6e adding kenney interface sounds; adding sound effects to tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 6365a7397e adding transition on play button; moving deltaTime into tweenmanager update %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 0c2e388c57 saving scene so main menu ui will actually work %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 1187dfccbd Adding main menu scene with ui %!s(int64=2) %!d(string=hai) anos
  Justin Gilman fc4875bcda tweaking more tile load values %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 55fdb13f69 adding extra configuration to tile creating %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 256a47a225 testing different tile prefab %!s(int64=2) %!d(string=hai) anos
  Justin Gilman c57c8f8df2 adding experimental line classes from threejs jsm; adding remove/respawn tile logic %!s(int64=2) %!d(string=hai) anos
  Justin Gilman cd956983cc adjusting load-in speed %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 944355a93e adding Tween and easing load-in for dynamic tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman abecdc4498 adding package-lock to ignore file %!s(int64=2) %!d(string=hai) anos
  Justin Gilman e1738bfc85 removing package-lock %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 0d31a087b5 fixing dependency issues %!s(int64=2) %!d(string=hai) anos
  Justin Gilman d1cc1ffaa1 updating RE %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 10cf338edb adjusting tiling and cameras %!s(int64=2) %!d(string=hai) anos
  Justin Gilman c50a182276 initial commit %!s(int64=2) %!d(string=hai) anos