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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - VSM Shadows example </title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - VSM Shadows example by <a href="https://github.com/supereggbert">Paul Brunt</a>
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import Stats from './jsm/libs/stats.module.js';
- import { GUI } from './jsm/libs/dat.gui.module.js';
- import { OrbitControls } from './jsm/controls/OrbitControls.js';
- var camera, scene, renderer, clock, stats;
- var dirLight, spotLight;
- var torusKnot, dirGroup;
- init();
- animate();
- function init() {
- initScene();
- initMisc();
-
- // Init gui
- var gui = new GUI();
- var config = {
- 'Spotlight Radius': 4,
- 'Directional light Radius': 4,
- };
- gui.add( config, 'Spotlight Radius' ).min( 2 ).max( 8 ).onChange( function ( value ) {
- spotLight.shadow.radius = value;
- } );
- gui.add( config, 'Directional light Radius' ).min( 2 ).max( 8 ).onChange( function ( value ) {
- dirLight.shadow.radius = value;
- } );
- document.body.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function initScene() {
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
- camera.position.set( 0, 10, 30 );
- scene = new THREE.Scene();
- scene.fog = new THREE.Fog( 0xCCCCCC, 50, 100 );
- // Lights
- scene.add( new THREE.AmbientLight( 0x444444 ) );
- spotLight = new THREE.SpotLight( 0x888888 );
- spotLight.name = 'Spot Light';
- spotLight.angle = Math.PI / 5;
- spotLight.penumbra = 0.3;
- spotLight.position.set( 8, 10, 5 );
- spotLight.castShadow = true;
- spotLight.shadow.camera.near = 8;
- spotLight.shadow.camera.far = 200;
- spotLight.shadow.mapSize.width = 256;
- spotLight.shadow.mapSize.height = 256;
- spotLight.shadow.bias = -0.002;
- spotLight.shadow.radius = 4;
- scene.add( spotLight );
- dirLight = new THREE.DirectionalLight( 0xFFFFFF, 1 );
- dirLight.name = 'Dir. Light';
- dirLight.position.set( 3, 12, 17 );
- dirLight.castShadow = true;
- dirLight.shadow.camera.near = 0.1;
- dirLight.shadow.camera.far = 500;
- dirLight.shadow.camera.right = 17;
- dirLight.shadow.camera.left = - 17;
- dirLight.shadow.camera.top = 17;
- dirLight.shadow.camera.bottom = - 17;
- dirLight.shadow.mapSize.width = 512;
- dirLight.shadow.mapSize.height = 512;
- dirLight.shadow.radius = 4;
- dirLight.shadow.bias = -0.0005;
- scene.add( dirLight );
- dirGroup = new THREE.Group();
- dirGroup.add( dirLight );
- scene.add( dirGroup );
- // Geometry
- var geometry = new THREE.TorusKnotBufferGeometry( 25, 8, 75, 20 );
- var material = new THREE.MeshPhongMaterial( {
- color: 0x999999,
- shininess: 0,
- specular: 0x222222
- } );
- torusKnot = new THREE.Mesh( geometry, material );
- torusKnot.scale.multiplyScalar( 1 / 18 );
- torusKnot.position.y = 3;
- torusKnot.castShadow = true;
- torusKnot.receiveShadow = true;
- scene.add( torusKnot );
- var geometry = new THREE.CylinderBufferGeometry( 0.75, 0.75, 7, 32 );
- var pillar1 = new THREE.Mesh( geometry, material );
- pillar1.position.set( 10, 3.5, 10 );
- pillar1.castShadow = true;
- pillar1.receiveShadow = true;
- var pillar2 = pillar1.clone();
- pillar2.position.set( 10, 3.5, -10 );
- var pillar3 = pillar1.clone();
- pillar3.position.set( -10, 3.5, 10 );
- var pillar4 = pillar1.clone();
- pillar4.position.set( -10, 3.5, -10 );
- scene.add( pillar1 );
- scene.add( pillar2 );
- scene.add( pillar3 );
- scene.add( pillar4 );
- var geometry = new THREE.PlaneBufferGeometry( 200, 200 );
- var material = new THREE.MeshPhongMaterial( {
- color: 0x999999,
- shininess: 0,
- specular: 0x111111
- } );
- var ground = new THREE.Mesh( geometry, material );
- ground.rotation.x = -Math.PI/2;
- ground.scale.multiplyScalar( 3 );
- ground.castShadow = true;
- ground.receiveShadow = true;
- scene.add( ground );
- }
- function initMisc() {
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.shadowMap.enabled = true;
- renderer.shadowMap.type = THREE.VSMShadowMap;
- renderer.setClearColor( 0xCCCCCC, 1 );
- // Mouse control
- var controls = new OrbitControls( camera, renderer.domElement );
- controls.target.set( 0, 2, 0 );
- controls.update();
- clock = new THREE.Clock();
- stats = new Stats();
- document.body.appendChild( stats.dom );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function renderScene() {
- renderer.render( scene, camera );
- }
- function render() {
- var delta = clock.getDelta();
- var time = clock.elapsedTime;
- renderScene();
- torusKnot.rotation.x += 0.25 * delta;
- torusKnot.rotation.y += 2 * delta;
- torusKnot.rotation.z += 1 * delta;
- dirGroup.rotation.y += 0.7 * delta;
- dirLight.position.z = 17 + Math.sin(time*0.001)*5;
- }
- </script>
- </body>
- </html>
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