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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - mirror</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- <style>
- body {
- color: #444;
- }
- a {
- color: #08f;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - mirror
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import { OrbitControls } from './jsm/controls/OrbitControls.js';
- import { Reflector } from './jsm/objects/Reflector.js';
- // scene size
- var WIDTH = window.innerWidth;
- var HEIGHT = window.innerHeight;
- // camera
- var VIEW_ANGLE = 45;
- var ASPECT = WIDTH / HEIGHT;
- var NEAR = 1;
- var FAR = 500;
- var camera, scene, renderer;
- var cameraControls;
- var sphereGroup, smallSphere;
- init();
- animate();
- function init() {
- var container = document.getElementById( 'container' );
- // renderer
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( WIDTH, HEIGHT );
- container.appendChild( renderer.domElement );
- // scene
- scene = new THREE.Scene();
- // camera
- camera = new THREE.PerspectiveCamera( VIEW_ANGLE, ASPECT, NEAR, FAR );
- camera.position.set( 0, 75, 160 );
- cameraControls = new OrbitControls( camera, renderer.domElement );
- cameraControls.target.set( 0, 40, 0 );
- cameraControls.maxDistance = 400;
- cameraControls.minDistance = 10;
- cameraControls.update();
- //
- var planeGeo = new THREE.PlaneBufferGeometry( 100.1, 100.1 );
- // reflectors/mirrors
- var geometry = new THREE.CircleBufferGeometry( 40, 64 );
- var groundMirror = new Reflector( geometry, {
- clipBias: 0.003,
- textureWidth: WIDTH * window.devicePixelRatio,
- textureHeight: HEIGHT * window.devicePixelRatio,
- color: 0x777777,
- recursion: 1
- } );
- groundMirror.position.y = 0.5;
- groundMirror.rotateX( - Math.PI / 2 );
- scene.add( groundMirror );
- var geometry = new THREE.PlaneBufferGeometry( 100, 100 );
- var verticalMirror = new Reflector( geometry, {
- clipBias: 0.003,
- textureWidth: WIDTH * window.devicePixelRatio,
- textureHeight: HEIGHT * window.devicePixelRatio,
- color: 0x889999,
- recursion: 1
- } );
- verticalMirror.position.y = 50;
- verticalMirror.position.z = - 50;
- scene.add( verticalMirror );
- sphereGroup = new THREE.Object3D();
- scene.add( sphereGroup );
- var geometry = new THREE.CylinderBufferGeometry( 0.1, 15 * Math.cos( Math.PI / 180 * 30 ), 0.1, 24, 1 );
- var material = new THREE.MeshPhongMaterial( { color: 0xffffff, emissive: 0x444444 } );
- var sphereCap = new THREE.Mesh( geometry, material );
- sphereCap.position.y = - 15 * Math.sin( Math.PI / 180 * 30 ) - 0.05;
- sphereCap.rotateX( - Math.PI );
- var geometry = new THREE.SphereBufferGeometry( 15, 24, 24, Math.PI / 2, Math.PI * 2, 0, Math.PI / 180 * 120 );
- var halfSphere = new THREE.Mesh( geometry, material );
- halfSphere.add( sphereCap );
- halfSphere.rotateX( - Math.PI / 180 * 135 );
- halfSphere.rotateZ( - Math.PI / 180 * 20 );
- halfSphere.position.y = 7.5 + 15 * Math.sin( Math.PI / 180 * 30 );
- sphereGroup.add( halfSphere );
- var geometry = new THREE.IcosahedronBufferGeometry( 5, 0 );
- var material = new THREE.MeshPhongMaterial( { color: 0xffffff, emissive: 0x333333, flatShading: true } );
- smallSphere = new THREE.Mesh( geometry, material );
- scene.add( smallSphere );
- // walls
- var planeTop = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xffffff } ) );
- planeTop.position.y = 100;
- planeTop.rotateX( Math.PI / 2 );
- scene.add( planeTop );
- var planeBottom = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xffffff } ) );
- planeBottom.rotateX( - Math.PI / 2 );
- scene.add( planeBottom );
- var planeFront = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0x7f7fff } ) );
- planeFront.position.z = 50;
- planeFront.position.y = 50;
- planeFront.rotateY( Math.PI );
- scene.add( planeFront );
- var planeRight = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0x00ff00 } ) );
- planeRight.position.x = 50;
- planeRight.position.y = 50;
- planeRight.rotateY( - Math.PI / 2 );
- scene.add( planeRight );
- var planeLeft = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xff0000 } ) );
- planeLeft.position.x = - 50;
- planeLeft.position.y = 50;
- planeLeft.rotateY( Math.PI / 2 );
- scene.add( planeLeft );
- // lights
- var mainLight = new THREE.PointLight( 0xcccccc, 1.5, 250 );
- mainLight.position.y = 60;
- scene.add( mainLight );
- var greenLight = new THREE.PointLight( 0x00ff00, 0.25, 1000 );
- greenLight.position.set( 550, 50, 0 );
- scene.add( greenLight );
- var redLight = new THREE.PointLight( 0xff0000, 0.25, 1000 );
- redLight.position.set( - 550, 50, 0 );
- scene.add( redLight );
- var blueLight = new THREE.PointLight( 0x7f7fff, 0.25, 1000 );
- blueLight.position.set( 0, 50, 550 );
- scene.add( blueLight );
- }
- function animate() {
- requestAnimationFrame( animate );
- var timer = Date.now() * 0.01;
- sphereGroup.rotation.y -= 0.002;
- smallSphere.position.set(
- Math.cos( timer * 0.1 ) * 30,
- Math.abs( Math.cos( timer * 0.2 ) ) * 20 + 5,
- Math.sin( timer * 0.1 ) * 30
- );
- smallSphere.rotation.y = ( Math.PI / 2 ) - timer * 0.1;
- smallSphere.rotation.z = timer * 0.8;
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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