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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - OBJLoader + MTLLoader</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - OBJLoader + MTLLoader
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import { DDSLoader } from './jsm/loaders/DDSLoader.js';
- import { MTLLoader } from './jsm/loaders/MTLLoader.js';
- import { OBJLoader } from './jsm/loaders/OBJLoader.js';
- var container;
- var camera, scene, renderer;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.z = 250;
- // scene
- scene = new THREE.Scene();
- var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
- scene.add( ambientLight );
- var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
- camera.add( pointLight );
- scene.add( camera );
- // model
- var onProgress = function ( xhr ) {
- if ( xhr.lengthComputable ) {
- var percentComplete = xhr.loaded / xhr.total * 100;
- console.log( Math.round( percentComplete, 2 ) + '% downloaded' );
- }
- };
- var onError = function () { };
- var manager = new THREE.LoadingManager();
- manager.addHandler( /\.dds$/i, new DDSLoader() );
- // comment in the following line and import TGALoader if your asset uses TGA textures
- // manager.addHandler( /\.tga$/i, new TGALoader() );
- new MTLLoader( manager )
- .setPath( 'models/obj/male02/' )
- .load( 'male02_dds.mtl', function ( materials ) {
- materials.preload();
- new OBJLoader( manager )
- .setMaterials( materials )
- .setPath( 'models/obj/male02/' )
- .load( 'male02.obj', function ( object ) {
- object.position.y = - 95;
- scene.add( object );
- }, onProgress, onError );
- } );
- //
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX ) / 2;
- mouseY = ( event.clientY - windowHalfY ) / 2;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- camera.lookAt( scene.position );
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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