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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - loaders - Clara.io JSON loader</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - <a href="https://clara.io" target="_blank" rel="noopener">Clara.io</a> JSON THREE.Scene/Object Load Test<br/>
- More Information: <a href="https://clara.io/learn/user-guide/data_exchange/threejs_export" target="_blank" rel="noopener">Clara.io ThreeJS Export Documentation</a>
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- var container;
- var camera, scene, renderer;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.z = 4;
- // scene
- scene = new THREE.Scene();
- var ambient = new THREE.AmbientLight( 0x444444 );
- scene.add( ambient );
- var directionalLight = new THREE.DirectionalLight( 0xffeedd );
- directionalLight.position.set( 0, 0, 1 ).normalize();
- scene.add( directionalLight );
- // BEGIN Clara.io JSON loader code
- var objectLoader = new THREE.ObjectLoader();
- objectLoader.load( "models/json/teapot-claraio.json", function ( obj ) {
- scene.add( obj );
- } );
- // END Clara.io JSON loader code
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX ) / 2;
- mouseY = ( event.clientY - windowHalfY ) / 2;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- camera.lookAt( scene.position );
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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