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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - glTF 2.0 - extensions</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> -
- <a href="https://github.com/KhronosGroup/glTF" target="_blank" rel="noopener">glTF</a> 2.0 loader<br />
- <div id="description"></div>
- </div>
- <div id="container"></div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import { GUI } from './jsm/libs/dat.gui.module.js';
- import { OrbitControls } from './jsm/controls/OrbitControls.js';
- import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
- import { DDSLoader } from './jsm/loaders/DDSLoader.js';
- import { DRACOLoader } from './jsm/loaders/DRACOLoader.js';
- import { RGBELoader } from './jsm/loaders/RGBELoader.js';
- var orbitControls;
- var container, camera, scene, renderer, loader;
- var gltf, background, envMap, mixer, gui, extensionControls;
- var clock = new THREE.Clock();
- var scenes = {
- Boombox: {
- name: 'BoomBox (PBR)',
- url: './models/gltf/BoomBox/%s/BoomBox.gltf',
- author: 'Microsoft',
- authorURL: 'https://www.microsoft.com/',
- cameraPos: new THREE.Vector3( 0.02, 0.01, 0.03 ),
- objectRotation: new THREE.Euler( 0, Math.PI, 0 ),
- extensions: [ 'glTF', 'glTF-pbrSpecularGlossiness', 'glTF-Binary', 'glTF-dds' ],
- addEnvMap: true
- },
- 'Bot Skinned': {
- name: 'Bot Skinned',
- url: './models/gltf/BotSkinned/%s/Bot_Skinned.gltf',
- author: 'MozillaVR',
- authorURL: 'https://vr.mozilla.org/',
- cameraPos: new THREE.Vector3( 0.5, 2, 2 ),
- center: new THREE.Vector3( 0, 1.2, 0 ),
- objectRotation: new THREE.Euler( 0, 0, 0 ),
- addLights: true,
- addGround: true,
- shadows: true,
- extensions: [ 'glTF-MaterialsUnlit' ]
- },
- MetalRoughSpheres: {
- name: 'MetalRoughSpheres (PBR)',
- url: './models/gltf/MetalRoughSpheres/%s/MetalRoughSpheres.gltf',
- author: '@emackey',
- authorURL: 'https://twitter.com/emackey',
- cameraPos: new THREE.Vector3( 2, 1, 15 ),
- objectRotation: new THREE.Euler( 0, 0, 0 ),
- extensions: [ 'glTF', 'glTF-Embedded' ],
- addEnvMap: true
- },
- Duck: {
- name: 'Duck',
- url: './models/gltf/Duck/%s/Duck.gltf',
- author: 'Sony',
- authorURL: 'https://www.playstation.com/en-us/corporate/about/',
- cameraPos: new THREE.Vector3( 0, 3, 5 ),
- addLights: true,
- addGround: true,
- shadows: true,
- extensions: [ 'glTF', 'glTF-Embedded', 'glTF-pbrSpecularGlossiness', 'glTF-Binary', 'glTF-Draco' ]
- },
- Monster: {
- name: 'Monster',
- url: './models/gltf/Monster/%s/Monster.gltf',
- author: '3drt.com',
- authorURL: 'http://www.3drt.com/downloads.htm',
- cameraPos: new THREE.Vector3( 3, 1, 7 ),
- objectScale: new THREE.Vector3( 0.04, 0.04, 0.04 ),
- objectPosition: new THREE.Vector3( 0.2, 0.1, 0 ),
- objectRotation: new THREE.Euler( 0, - 3 * Math.PI / 4, 0 ),
- animationTime: 3,
- addLights: true,
- shadows: true,
- addGround: true,
- extensions: [ 'glTF', 'glTF-Embedded', 'glTF-Binary', 'glTF-Draco', 'glTF-lights' ]
- },
- 'Cesium Man': {
- name: 'Cesium Man',
- url: './models/gltf/CesiumMan/%s/CesiumMan.gltf',
- author: 'Cesium',
- authorURL: 'https://cesiumjs.org/',
- cameraPos: new THREE.Vector3( 0, 3, 10 ),
- objectRotation: new THREE.Euler( 0, 0, 0 ),
- addLights: true,
- addGround: true,
- shadows: true,
- extensions: [ 'glTF', 'glTF-Embedded', 'glTF-Binary', 'glTF-Draco' ]
- },
- 'Cesium Milk Truck': {
- name: 'Cesium Milk Truck',
- url: './models/gltf/CesiumMilkTruck/%s/CesiumMilkTruck.gltf',
- author: 'Cesium',
- authorURL: 'https://cesiumjs.org/',
- cameraPos: new THREE.Vector3( 0, 3, 10 ),
- addLights: true,
- addGround: true,
- shadows: true,
- extensions: [ 'glTF', 'glTF-Embedded', 'glTF-Binary', 'glTF-Draco' ]
- },
- 'Outlined Box': {
- name: 'Outlined Box',
- url: './models/gltf/OutlinedBox/OutlinedBox.gltf',
- author: '@twittmann',
- authorURL: 'https://github.com/twittmann',
- cameraPos: new THREE.Vector3( 0, 5, 15 ),
- objectScale: new THREE.Vector3( 0.01, 0.01, 0.01 ),
- objectRotation: new THREE.Euler( 0, 90, 0 ),
- addLights: true,
- shadows: true,
- extensions: [ 'glTF' ]
- },
- };
- var state = {
- scene: Object.keys( scenes )[ 0 ],
- extension: scenes[ Object.keys( scenes )[ 0 ] ].extensions[ 0 ],
- playAnimation: true
- };
- function onload() {
- container = document.getElementById( 'container' );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.outputEncoding = THREE.sRGBEncoding;
- renderer.physicallyCorrectLights = true;
- container.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
- // Load background and generate envMap
- new RGBELoader()
- .setDataType( THREE.UnsignedByteType )
- .setPath( 'textures/equirectangular/' )
- .load( 'venice_sunset_1k.hdr', function ( texture ) {
- envMap = pmremGenerator.fromEquirectangular( texture ).texture;
- pmremGenerator.dispose();
- background = envMap;
- //
- buildGUI();
- initScene( scenes[ state.scene ] );
- animate();
- } );
- var pmremGenerator = new THREE.PMREMGenerator( renderer );
- pmremGenerator.compileEquirectangularShader();
- }
- function initScene( sceneInfo ) {
- var descriptionEl = document.getElementById( 'description' );
- if ( sceneInfo.author && sceneInfo.authorURL ) {
- descriptionEl.innerHTML = sceneInfo.name + ' by <a href="' + sceneInfo.authorURL + '" target="_blank" rel="noopener">' + sceneInfo.author + '</a>';
- }
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0x222222 );
- camera = new THREE.PerspectiveCamera( 45, container.offsetWidth / container.offsetHeight, 0.001, 1000 );
- scene.add( camera );
- var spot1;
- if ( sceneInfo.addLights ) {
- var ambient = new THREE.AmbientLight( 0x222222 );
- scene.add( ambient );
- var directionalLight = new THREE.DirectionalLight( 0xdddddd, 4 );
- directionalLight.position.set( 0, 0, 1 ).normalize();
- scene.add( directionalLight );
- spot1 = new THREE.SpotLight( 0xffffff, 1 );
- spot1.position.set( 5, 10, 5 );
- spot1.angle = 0.50;
- spot1.penumbra = 0.75;
- spot1.intensity = 100;
- spot1.decay = 2;
- if ( sceneInfo.shadows ) {
- spot1.castShadow = true;
- spot1.shadow.bias = 0.0001;
- spot1.shadow.mapSize.width = 2048;
- spot1.shadow.mapSize.height = 2048;
- }
- scene.add( spot1 );
- }
- if ( sceneInfo.shadows ) {
- renderer.shadowMap.enabled = true;
- renderer.shadowMap.type = THREE.PCFSoftShadowMap;
- }
- // TODO: Reuse existing OrbitControls, GLTFLoaders, and so on
- orbitControls = new OrbitControls( camera, renderer.domElement );
- if ( sceneInfo.addGround ) {
- var groundMaterial = new THREE.MeshPhongMaterial( { color: 0xFFFFFF } );
- var ground = new THREE.Mesh( new THREE.PlaneBufferGeometry( 512, 512 ), groundMaterial );
- ground.receiveShadow = !! sceneInfo.shadows;
- if ( sceneInfo.groundPos ) {
- ground.position.copy( sceneInfo.groundPos );
- } else {
- ground.position.z = - 70;
- }
- ground.rotation.x = - Math.PI / 2;
- scene.add( ground );
- }
- loader = new GLTFLoader();
- var dracoLoader = new DRACOLoader();
- dracoLoader.setDecoderPath( 'js/libs/draco/gltf/' );
- loader.setDRACOLoader( dracoLoader );
- loader.setDDSLoader( new DDSLoader() );
- var url = sceneInfo.url.replace( /%s/g, state.extension );
- if ( state.extension === 'glTF-Binary' ) {
- url = url.replace( '.gltf', '.glb' );
- }
- var loadStartTime = performance.now();
- loader.load( url, function ( data ) {
- gltf = data;
- var object = gltf.scene;
- console.info( 'Load time: ' + ( performance.now() - loadStartTime ).toFixed( 2 ) + ' ms.' );
- if ( sceneInfo.cameraPos ) {
- camera.position.copy( sceneInfo.cameraPos );
- }
- if ( sceneInfo.center ) {
- orbitControls.target.copy( sceneInfo.center );
- }
- if ( sceneInfo.objectPosition ) {
- object.position.copy( sceneInfo.objectPosition );
- if ( spot1 ) {
- spot1.target.position.copy( sceneInfo.objectPosition );
- }
- }
- if ( sceneInfo.objectRotation ) {
- object.rotation.copy( sceneInfo.objectRotation );
- }
- if ( sceneInfo.objectScale ) {
- object.scale.copy( sceneInfo.objectScale );
- }
- if ( sceneInfo.addEnvMap ) {
- object.traverse( function ( node ) {
- if ( node.material && ( node.material.isMeshStandardMaterial ||
- ( node.material.isShaderMaterial && node.material.envMap !== undefined ) ) ) {
- node.material.envMap = envMap;
- node.material.envMapIntensity = 1.5; // boombox seems too dark otherwise
- }
- } );
- scene.background = background;
- }
- object.traverse( function ( node ) {
- if ( node.isMesh || node.isLight ) node.castShadow = true;
- } );
- var animations = gltf.animations;
- if ( animations && animations.length ) {
- mixer = new THREE.AnimationMixer( object );
- for ( var i = 0; i < animations.length; i ++ ) {
- var animation = animations[ i ];
- // There's .3333 seconds junk at the tail of the Monster animation that
- // keeps it from looping cleanly. Clip it at 3 seconds
- if ( sceneInfo.animationTime ) {
- animation.duration = sceneInfo.animationTime;
- }
- var action = mixer.clipAction( animation );
- if ( state.playAnimation ) action.play();
- }
- }
- scene.add( object );
- onWindowResize();
- }, undefined, function ( error ) {
- console.error( error );
- } );
- }
- function onWindowResize() {
- camera.aspect = container.offsetWidth / container.offsetHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- if ( mixer ) mixer.update( clock.getDelta() );
- orbitControls.update();
- render();
- }
- function render() {
- renderer.render( scene, camera );
- }
- function buildGUI() {
- gui = new GUI( { width: 330 } );
- gui.domElement.parentElement.style.zIndex = 101;
- var sceneCtrl = gui.add( state, 'scene', Object.keys( scenes ) );
- sceneCtrl.onChange( reload );
- var animCtrl = gui.add( state, 'playAnimation' );
- animCtrl.onChange( toggleAnimations );
- updateGUI();
- }
- function updateGUI() {
- if ( extensionControls ) extensionControls.remove();
- var sceneInfo = scenes[ state.scene ];
- if ( sceneInfo.extensions.indexOf( state.extension ) === - 1 ) {
- state.extension = sceneInfo.extensions[ 0 ];
- }
- extensionControls = gui.add( state, 'extension', sceneInfo.extensions );
- extensionControls.onChange( reload );
- }
- function toggleAnimations() {
- for ( var i = 0; i < gltf.animations.length; i ++ ) {
- var clip = gltf.animations[ i ];
- var action = mixer.existingAction( clip );
- state.playAnimation ? action.play() : action.stop();
- }
- }
- function reload() {
- if ( loader && mixer ) mixer.stopAllAction();
- updateGUI();
- initScene( scenes[ state.scene ] );
- }
- onload();
- </script>
- </body>
- </html>
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