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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - animation - keyframes</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- <style>
- body {
- background-color: #bfe3dd;
- color: #000;
- }
- a {
- color: #2983ff;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - animation - keyframes<br/>
- Model: <a href="https://www.artstation.com/artwork/1AGwX" target="_blank" rel="noopener">Littlest Tokyo</a> by
- <a href="https://www.artstation.com/glenatron" target="_blank" rel="noopener">Glen Fox</a>, CC Attribution.
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import Stats from './jsm/libs/stats.module.js';
- import { OrbitControls } from './jsm/controls/OrbitControls.js';
- import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
- import { DRACOLoader } from './jsm/loaders/DRACOLoader.js';
- var scene, camera, pointLight, stats;
- var renderer, mixer, controls;
- var clock = new THREE.Clock();
- var container = document.getElementById( 'container' );
- stats = new Stats();
- container.appendChild( stats.dom );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.outputEncoding = THREE.sRGBEncoding;
- container.appendChild( renderer.domElement );
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xbfe3dd );
- camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
- camera.position.set( 5, 2, 8 );
- controls = new OrbitControls( camera, renderer.domElement );
- controls.target.set( 0, 0.5, 0 );
- controls.enablePan = false;
- scene.add( new THREE.AmbientLight( 0x404040 ) );
- pointLight = new THREE.PointLight( 0xffffff, 1 );
- pointLight.position.copy( camera.position );
- scene.add( pointLight );
- // envmap
- var path = 'textures/cube/Park2/';
- var format = '.jpg';
- var envMap = new THREE.CubeTextureLoader().load( [
- path + 'posx' + format, path + 'negx' + format,
- path + 'posy' + format, path + 'negy' + format,
- path + 'posz' + format, path + 'negz' + format
- ] );
- var dracoLoader = new DRACOLoader();
- dracoLoader.setDecoderPath( 'js/libs/draco/gltf/' );
- var loader = new GLTFLoader();
- loader.setDRACOLoader( dracoLoader );
- loader.load( 'models/gltf/LittlestTokyo.glb', function ( gltf ) {
- var model = gltf.scene;
- model.position.set( 1, 1, 0 );
- model.scale.set( 0.01, 0.01, 0.01 );
- model.traverse( function ( child ) {
- if ( child.isMesh ) child.material.envMap = envMap;
- } );
- scene.add( model );
- mixer = new THREE.AnimationMixer( model );
- mixer.clipAction( gltf.animations[ 0 ] ).play();
- animate();
- }, undefined, function ( e ) {
- console.error( e );
- } );
- window.onresize = function () {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- };
- function animate() {
- requestAnimationFrame( animate );
- var delta = clock.getDelta();
- mixer.update( delta );
- controls.update( delta );
- stats.update();
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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