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- #VRML V2.0 utf8
- Transform {
- rotation 0 1 0 0.4
- children DEF myshape Shape {
- appearance Appearance {
- material Material {
- diffuseColor 0 1 0
- emissiveColor 0.2 0.2 0.2
- }
- }
- geometry Box {
- size 3 2 1
- }
- }
- }
- #Transform {
- # rotation 1,0,0,0.4
- # children USE myshape
- #}
- #Transform {
- # rotation
- # 0
- # 0
- # 1
- # 0.4
- # children USE myshape
- #}
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