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- import {
- Material,
- WebGLRenderer,
- WebGLRenderTarget
- } from '../../../src/Three';
- export class Pass {
- constructor();
- enabled: boolean;
- needsSwap: boolean;
- clear: boolean;
- renderToScreen: boolean;
- setSize( width: number, height: number ): void;
- render( renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive: boolean ): void;
- }
- export namespace Pass {
- class FullScreenQuad {
- constructor( material?: Material );
- render( renderer: WebGLRenderer ): void;
- dispose(): void;
- material: Material;
- }
- }
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