FilmPass.d.ts 306 B

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  1. import {
  2. ShaderMaterial
  3. } from '../../../src/Three';
  4. import { Pass } from './Pass';
  5. export class FilmPass extends Pass {
  6. constructor( noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: number );
  7. uniforms: object;
  8. material: ShaderMaterial;
  9. fsQuad: object;
  10. }