AfterimagePass.d.ts 361 B

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  1. import {
  2. WebGLRenderTarget,
  3. ShaderMaterial
  4. } from '../../../src/Three';
  5. import { Pass } from './Pass';
  6. export class AfterimagePass extends Pass {
  7. constructor( damp?: number );
  8. shader: object;
  9. uniforms: object;
  10. textureComp: WebGLRenderTarget;
  11. textureOld: WebGLRenderTarget;
  12. shaderMaterial: ShaderMaterial;
  13. compFsQuad: object;
  14. copyFsQuad: object;
  15. }