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- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- <style>
- body {
- color: #000;
- }
- a {
- color: #080;
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> css3d - sandbox</div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import { TrackballControls } from './jsm/controls/TrackballControls.js';
- import { CSS3DRenderer, CSS3DObject } from './jsm/renderers/CSS3DRenderer.js';
- var camera, scene, renderer;
- var scene2, renderer2;
- var controls;
- init();
- animate();
- function init() {
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
- camera.position.set( 200, 200, 200 );
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xf0f0f0 );
- scene2 = new THREE.Scene();
- var material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1, side: THREE.DoubleSide } );
- //
- for ( var i = 0; i < 10; i ++ ) {
- var element = document.createElement( 'div' );
- element.style.width = '100px';
- element.style.height = '100px';
- element.style.opacity = ( i < 5 ) ? 0.5 : 1;
- element.style.background = new THREE.Color( Math.random() * 0xffffff ).getStyle();
- var object = new CSS3DObject( element );
- object.position.x = Math.random() * 200 - 100;
- object.position.y = Math.random() * 200 - 100;
- object.position.z = Math.random() * 200 - 100;
- object.rotation.x = Math.random();
- object.rotation.y = Math.random();
- object.rotation.z = Math.random();
- object.scale.x = Math.random() + 0.5;
- object.scale.y = Math.random() + 0.5;
- scene2.add( object );
- var geometry = new THREE.PlaneBufferGeometry( 100, 100 );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.copy( object.position );
- mesh.rotation.copy( object.rotation );
- mesh.scale.copy( object.scale );
- scene.add( mesh );
- }
- //
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- renderer2 = new CSS3DRenderer();
- renderer2.setSize( window.innerWidth, window.innerHeight );
- renderer2.domElement.style.position = 'absolute';
- renderer2.domElement.style.top = 0;
- document.body.appendChild( renderer2.domElement );
- controls = new TrackballControls( camera, renderer2.domElement );
- }
- function animate() {
- requestAnimationFrame( animate );
- controls.update();
- renderer.render( scene, camera );
- renderer2.render( scene2, camera );
- }
- </script>
- </body>
- </html>
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