Justin Gilman 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
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Materials 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
Textures 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alien.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alien.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alien.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alienBones.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alienBones.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
alienBones.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
astronaut.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
astronaut.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
astronaut.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrel.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrel.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrel.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrelLarge.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrelLarge.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
barrelLarge.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridor.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridor.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridor.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpen.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpen.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpen.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpenEnd.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpenEnd.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingCorridorOpenEnd.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingOpen.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingOpen.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
buildingOpen.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
console.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
console.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
console.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleScreen.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleScreen.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
consoleScreen.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
crater.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
crater.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
crater.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
craterLarge.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
craterLarge.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
craterLarge.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHigh.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHigh.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHigh.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHighTile.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHighTile.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameHighTile.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLow.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLow.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLow.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLowTile.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLowTile.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
frameLowTile.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTile.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTile.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTile.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTileRough.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTileRough.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
groundTileRough.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
itemWeapon.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
itemWeapon.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
itemWeapon.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabel.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabel.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabel.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabelOff.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabelOff.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
laserSabelOff.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFence.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFence.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFence.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceDouble.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceDouble.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalFenceDouble.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructure.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructure.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructure.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureBottom.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureBottom.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureBottom.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureCross.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureCross.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalStructureCross.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTile.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTile.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTile.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCenter.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCenter.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCenter.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCornerInner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCornerInner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectCornerInner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectEnd.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectEnd.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectEnd.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectSide.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectSide.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectSide.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectStraight.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectStraight.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileConnectStraight.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileDouble.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileDouble.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileDouble.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileLarge.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileLarge.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileLarge.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileSmall.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileSmall.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
metalTileSmall.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFull.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFull.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFull.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFullRound.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFullRound.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorFullRound.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorHalf.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorHalf.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
meteorHalf.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCorner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCorner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCorner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCornerDiagonal.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCornerDiagonal.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeCornerDiagonal.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeOpening.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeOpening.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeOpening.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeRamp.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeRamp.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeRamp.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeSplit.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeSplit.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeSplit.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStand.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStand.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStand.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLiner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLiner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLiner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLinerEnd.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLinerEnd.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStandStraightLinerEnd.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraight.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraight.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraight.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraightLiner.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraightLiner.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
pipeStraightLiner.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
portal.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
portal.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
portal.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
robot.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
robot.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
robot.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocks.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocks.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocks.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksOre.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksOre.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksOre.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmall.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmall.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmall.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmallOre.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmallOre.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksSmallOre.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTall.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTall.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTall.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTallOre.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTallOre.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
rocksTallOre.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDish.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDish.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDish.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishAntenna.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishAntenna.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishAntenna.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishLarge.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishLarge.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
satelliteDishLarge.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft1.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft1.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft1.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft2.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft2.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft2.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft3.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft3.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft3.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft4.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft4.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft4.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft5.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft5.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft5.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft6.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft6.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraft6.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraftStand.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraftStand.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
spaceCraftStand.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairs.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairs.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairs.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairsLong.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairsLong.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stairsLong.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
station.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
station.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
station.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stationLarge.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stationLarge.mtl 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
stationLarge.obj 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan
xsi_man_skinning.fbx 8d5cb75fac adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions 4 år sedan