.. |
Materials
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
Textures
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alien.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alien.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alien.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alienBones.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alienBones.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
alienBones.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
astronaut.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
astronaut.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
astronaut.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrel.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrel.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrel.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrelLarge.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrelLarge.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
barrelLarge.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorner.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorner.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorner.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridor.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridor.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridor.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpen.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpen.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpen.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpenEnd.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpenEnd.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingCorridorOpenEnd.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingOpen.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingOpen.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
buildingOpen.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
console.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
console.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
console.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleCorner.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleCorner.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleCorner.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleScreen.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleScreen.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
consoleScreen.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
crater.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
crater.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
crater.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
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%!s(int64=4) %!d(string=hai) anos |
craterLarge.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
craterLarge.mtl
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
craterLarge.obj
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHigh.fbx
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8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHigh.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHigh.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHighTile.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHighTile.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameHighTile.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLow.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLow.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLow.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLowTile.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLowTile.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
frameLowTile.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTile.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTile.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTile.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTileRough.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTileRough.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
groundTileRough.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
itemWeapon.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
itemWeapon.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
itemWeapon.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabel.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabel.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabel.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabelOff.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabelOff.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
laserSabelOff.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFence.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFence.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFence.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceCorner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceCorner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceCorner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceDouble.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceDouble.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalFenceDouble.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructure.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructure.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructure.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureBottom.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureBottom.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureBottom.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureCross.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureCross.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalStructureCross.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTile.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTile.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTile.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCenter.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCenter.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCenter.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCorner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCorner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCorner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCornerInner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCornerInner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectCornerInner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectEnd.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectEnd.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectEnd.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectSide.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectSide.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectSide.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectStraight.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectStraight.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileConnectStraight.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileCorner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileCorner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileCorner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileDouble.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileDouble.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileDouble.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileLarge.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileLarge.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileLarge.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileSmall.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileSmall.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
metalTileSmall.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFull.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFull.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFull.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFullRound.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFullRound.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorFullRound.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorHalf.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorHalf.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
meteorHalf.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCorner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCorner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCorner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCornerDiagonal.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCornerDiagonal.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeCornerDiagonal.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeOpening.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeOpening.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeOpening.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeRamp.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeRamp.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeRamp.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeSplit.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeSplit.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeSplit.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStand.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStand.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStand.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLiner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLiner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLiner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLinerEnd.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLinerEnd.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStandStraightLinerEnd.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraight.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraight.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraight.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraightLiner.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraightLiner.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
pipeStraightLiner.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
portal.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
portal.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
portal.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
robot.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
robot.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
robot.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocks.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocks.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocks.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksOre.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksOre.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksOre.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmall.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmall.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmall.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmallOre.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmallOre.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksSmallOre.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTall.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTall.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTall.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTallOre.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTallOre.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
rocksTallOre.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDish.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDish.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDish.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishAntenna.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishAntenna.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishAntenna.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishLarge.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishLarge.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
satelliteDishLarge.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft1.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft1.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft1.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft2.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft2.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft2.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft3.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft3.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft3.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft4.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft4.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft4.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft5.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft5.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft5.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft6.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft6.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraft6.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraftStand.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraftStand.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
spaceCraftStand.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairs.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairs.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairs.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairsLong.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairsLong.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stairsLong.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
station.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
station.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
station.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stationLarge.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stationLarge.mtl
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
stationLarge.obj
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |
xsi_man_skinning.fbx
|
8d5cb75fac
adding 2d and 3d kenney assets; using objloader and mtlloader to load spacecraft; rendering spacecraft in scene; adjusting camera to isometric-ish view; refactoring of steps into separate functions
|
%!s(int64=4) %!d(string=hai) anos |