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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - glTF loader</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader<br />
- Battle Damaged Sci-fi Helmet by
- <a href="https://sketchfab.com/theblueturtle_" target="_blank" rel="noopener">theblueturtle_</a><br />
- <a href="https://hdrihaven.com/hdri/?h=royal_esplanade" target="_blank" rel="noopener">Royal Esplanade</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
- </div>
- <script type="module">
- import * as THREE from '../build/three.module.js';
- import { OrbitControls } from './jsm/controls/OrbitControls.js';
- import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
- import { RGBELoader } from './jsm/loaders/RGBELoader.js';
- import { RoughnessMipmapper } from './jsm/utils/RoughnessMipmapper.js';
- var container, controls;
- var camera, scene, renderer;
- init();
- render();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
- camera.position.set( - 1.8, 0.6, 2.7 );
- scene = new THREE.Scene();
- new RGBELoader()
- .setDataType( THREE.UnsignedByteType )
- .setPath( 'textures/equirectangular/' )
- .load( 'royal_esplanade_1k.hdr', function ( texture ) {
- var envMap = pmremGenerator.fromEquirectangular( texture ).texture;
- scene.background = envMap;
- scene.environment = envMap;
- texture.dispose();
- pmremGenerator.dispose();
- render();
- // model
- // use of RoughnessMipmapper is optional
- var roughnessMipmapper = new RoughnessMipmapper( renderer );
- var loader = new GLTFLoader().setPath( 'models/gltf/DamagedHelmet/glTF/' );
- loader.load( 'DamagedHelmet.gltf', function ( gltf ) {
- gltf.scene.traverse( function ( child ) {
- if ( child.isMesh ) {
- roughnessMipmapper.generateMipmaps( child.material );
- }
- } );
- scene.add( gltf.scene );
- roughnessMipmapper.dispose();
- render();
- } );
- } );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.toneMapping = THREE.ACESFilmicToneMapping;
- renderer.toneMappingExposure = 0.8;
- renderer.outputEncoding = THREE.sRGBEncoding;
- container.appendChild( renderer.domElement );
- var pmremGenerator = new THREE.PMREMGenerator( renderer );
- pmremGenerator.compileEquirectangularShader();
- controls = new OrbitControls( camera, renderer.domElement );
- controls.addEventListener( 'change', render ); // use if there is no animation loop
- controls.minDistance = 2;
- controls.maxDistance = 10
- controls.target.set( 0, 0, - 0.2 );
- controls.update();
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- render();
- }
- //
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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