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- import {
- Mesh,
- BufferGeometry,
- Color,
- WebGLRenderTarget
- } from '../../../src/Three';
- export interface RefractorOptions {
- color?: Color;
- textureWidth?: number;
- textureHeight?: number;
- clipBias?: number;
- shader?: object;
- }
- export class Refractor extends Mesh {
- constructor( geometry?: BufferGeometry, options?: RefractorOptions );
- getRenderTarget(): WebGLRenderTarget;
- }
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