xof 0303txt 0032 AnimationSet stand { Animation Animation0 { { AllPutting_2_Layer1 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;; } } Animation Animation1 { { Bone01 } AnimationKey { 4; 2; 0;16;0.000000,0.000000,1.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,6.600000,0.000000,1.000000;;, 5;16;-0.000000,0.076720,0.997053,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,0.997053,-0.076720,0.000000,0.000000,6.600000,0.000000,1.000000;;; } } Animation Animation2 { { L_Mune_A } AnimationKey { 4; 2; 0;16;0.000000,-0.000000,1.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,3.000000,1.000000;;, 5;16;0.000000,-0.047564,0.998868,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.998868,0.047564,0.000000,0.000000,0.000000,3.000000,1.000000;;; } } Animation Animation3 { { L_Kata_Base } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.150000,0.450000,1.051190,1.000000;;, 5;16;0.997704,-0.034369,0.058356,0.000000,0.043934,0.984208,-0.171478,0.000000,-0.051541,0.173648,0.983458,0.000000,-0.150000,0.450000,1.051190,1.000000;;; } } Animation Animation4 { { L_Ueude } AnimationKey { 4; 2; 0;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.030000,0.010000,0.800000,1.000000;;, 5;16;0.403279,-0.299040,0.864836,0.000000,0.126380,0.954240,0.271023,0.000000,-0.906308,0.000000,0.422618,0.000000,0.030000,0.010000,0.800000,1.000000;;; } } Animation Animation5 { { L_Hizi } AnimationKey { 4; 2; 0;16;1.000000,0.000000,-0.000001,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000001,-0.000000,1.000000,0.000000,-0.000000,0.000000,1.500000,1.000000;;, 5;16;1.000000,-0.000000,-0.000001,0.000000,0.000000,0.956305,0.292372,0.000000,0.000001,-0.292372,0.956305,0.000000,-0.000000,0.000000,1.500000,1.000000;;; } } Animation Animation6 { { L_Sitaude } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.450000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.939693,0.342020,0.000000,0.000000,-0.342020,0.939693,0.000000,-0.000000,0.000000,0.450000,1.000000;;; } } Animation Animation7 { { L_kata_Armer } AnimationKey { 4; 2; 0;16;0.972082,-0.000000,-0.234641,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.234641,0.000000,0.972082,0.000000,-0.050000,-0.000000,0.800000,1.000000;;, 5;16;0.906308,-0.000000,-0.422618,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.422618,0.000000,0.906308,0.000000,-0.050000,-0.000000,0.800000,1.000000;;; } } Animation Animation8 { { L_Kata_S_Joint_1 } AnimationKey { 4; 2; 0;16;0.979925,0.000000,0.199368,0.000000,0.000000,1.000000,0.000000,0.000000,-0.199368,0.000000,0.979925,0.000000,0.000000,-0.000000,1.491643,1.000000;;, 5;16;0.000000,0.000000,1.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,-1.000000,-0.000000,0.000000,0.000000,-0.000000,-0.000000,1.491643,1.000000;;; } } Animation Animation9 { { L_kata_S_Joint_2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,1.350000,1.000000;;, 5;16;-0.173648,-0.000000,-0.984808,0.000000,-0.000000,1.000000,0.000000,0.000000,0.984808,0.000000,-0.173648,0.000000,-0.000000,0.000000,1.350000,1.000000;;; } } Animation Animation10 { { L_Kata_S_End } AnimationKey { 4; 2; 0;16;-0.000000,-0.000000,1.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,-0.000000,1.350000,1.000000;;, 5;16;-0.438371,-0.000000,0.898794,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.898794,-0.000000,-0.438371,0.000000,-0.000000,-0.000000,1.350000,1.000000;;; } } Animation Animation11 { { L_Hand } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.280000,2.000000,1.000000;;, 5;16;0.928780,0.000000,0.370632,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.370632,-0.000000,0.928780,0.000000,-0.000000,0.280000,2.000000,1.000000;;; } } Animation Animation12 { { Kosi } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,6.600000,0.000000,1.000000;;, 5;16;0.999998,0.000000,-0.001745,0.000000,0.001745,0.000000,0.999998,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,6.600000,0.000000,1.000000;;; } } Animation Animation13 { { L_Kosi_Momo } AnimationKey { 4; 2; 0;16;-0.000000,-0.017452,-0.999848,0.000000,-0.000000,0.999848,-0.017452,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,0.650000,1.000000;;, 5;16;-0.000000,-0.000000,-1.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,0.650000,1.000000;;; } } Animation Animation14 { { L_momo } AnimationKey { 4; 2; 0;16;0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,-0.000000,1.650000,1.000000;;, 5;16;0.240268,0.172987,0.955168,0.000000,-0.127850,0.981060,-0.145516,0.000000,-0.962250,-0.087156,0.257834,0.000000,0.000000,-0.000000,1.650000,1.000000;;; } } Animation Animation15 { { L_Hiza } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,1.400000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.977783,-0.209619,0.000000,0.000000,0.209619,0.977783,0.000000,0.000000,0.000000,1.400000,1.000000;;; } } Animation Animation16 { { L_Sune } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.800000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.999976,0.006981,0.000000,0.000000,-0.006981,0.999976,0.000000,0.000000,0.000000,0.800000,1.000000;;; } } Animation Animation17 { { L_Kakato } AnimationKey { 4; 2; 0;16;0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.037573,-0.006428,2.820891,1.000000;;, 5;16;-0.099286,-0.988769,-0.111704,0.000000,0.969497,-0.121406,0.212925,0.000000,-0.224095,-0.087156,0.970662,0.000000,-0.037573,-0.006428,2.820891,1.000000;;; } } Animation Animation18 { { L_Tumasaki } AnimationKey { 4; 2; 0;16;0.173648,0.000000,-0.984808,0.000000,0.000000,1.000000,0.000000,0.000000,0.984808,0.000000,0.173648,0.000000,-0.000000,-0.000000,0.550000,1.000000;;, 5;16;0.231626,0.000000,-0.972805,0.000000,-0.000000,1.000000,0.000000,0.000000,0.972805,0.000000,0.231626,0.000000,-0.000000,-0.000000,0.550000,1.000000;;; } } Animation Animation19 { { R_Mune } AnimationKey { 4; 2; 0;16;0.000000,-0.000000,-1.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,3.000000,1.000000;;, 5;16;-0.000000,-0.047564,-0.998868,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,-0.998868,0.047564,0.000000,0.000000,0.000000,3.000000,1.000000;;; } } Animation Animation20 { { R_Kata_Base } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.110000,0.450000,0.000000,1.000000;;, 5;16;0.998338,-0.034369,-0.046252,0.000000,0.025769,0.984208,-0.175131,0.000000,0.051541,0.173648,0.983458,0.000000,0.110000,0.450000,0.000000,1.000000;;; } } Animation Animation21 { { R_Ueude } AnimationKey { 4; 2; 0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.030000,0.010000,0.800000,1.000000;;, 5;16;0.412440,0.218143,-0.884481,0.000000,-0.092191,0.975917,0.197705,0.000000,0.906308,-0.000000,0.422618,0.000000,0.030000,0.010000,0.800000,1.000000;;; } } Animation Animation22 { { R_Hizi } AnimationKey { 4; 2; 0;16;1.000000,-0.000000,0.000001,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000001,-0.000000,1.000000,0.000000,-0.000000,-0.000000,1.500000,1.000000;;, 5;16;1.000000,-0.000000,0.000001,0.000000,-0.000000,0.938493,0.345297,0.000000,-0.000001,-0.345297,0.938493,0.000000,-0.000000,-0.000000,1.500000,1.000000;;; } } Animation Animation23 { { R_Sitaude } AnimationKey { 4; 2; 0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.450000,1.000000;;, 5;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,0.939693,0.342020,0.000000,0.000000,-0.342020,0.939693,0.000000,0.000000,-0.000000,0.450000,1.000000;;; } } Animation Animation24 { { R_kata_Armer } AnimationKey { 4; 2; 0;16;0.977525,0.000000,0.210820,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.210820,0.000000,0.977525,0.000000,-0.050000,0.000000,0.800000,1.000000;;, 5;16;0.906308,0.000000,0.422618,0.000000,0.000000,1.000000,-0.000000,0.000000,-0.422618,0.000000,0.906308,0.000000,-0.050000,0.000000,0.800000,1.000000;;; } } Animation Animation25 { { R_Kata_S_Joint_1 } AnimationKey { 4; 2; 0;16;0.985109,0.000000,-0.171929,0.000000,0.000000,1.000000,0.000000,0.000000,0.171929,0.000000,0.985109,0.000000,0.000000,0.000000,1.491643,1.000000;;, 5;16;0.000000,-0.000000,-1.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.491643,1.000000;;; } } Animation Animation26 { { R_kata_S_Joint_2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,1.350000,1.000000;;, 5;16;-0.173648,0.000000,0.984808,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.984808,-0.000000,-0.173648,0.000000,0.000000,0.000000,1.350000,1.000000;;; } } Animation Animation27 { { R_Kata_S_End } AnimationKey { 4; 2; 0;16;0.000000,0.000000,-1.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.350000,1.000000;;, 5;16;-0.500000,-0.000000,-0.866025,0.000000,-0.000000,1.000000,0.000000,0.000000,0.866025,0.000000,-0.500000,0.000000,0.000000,0.000000,1.350000,1.000000;;; } } Animation Animation28 { { R_Hand } AnimationKey { 4; 2; 0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,2.000000,1.000000;;, 5;16;0.975708,-0.000000,-0.219073,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.219073,0.000000,0.975708,0.000000,0.000000,0.000000,2.000000,1.000000;;; } } Animation Animation29 { { R_Kosi_Momo } AnimationKey { 4; 2; 0;16;-0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,-1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,0.650000,1.000000;;, 5;16;-0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,-1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,0.650000,1.000000;;; } } Animation Animation30 { { R_momo } AnimationKey { 4; 2; 0;16;0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-0.000000,1.650000,1.000000;;, 5;16;0.240268,-0.172987,-0.955168,0.000000,0.127850,0.981060,-0.145516,0.000000,0.962250,-0.087156,0.257834,0.000000,0.000000,-0.000000,1.650000,1.000000;;; } } Animation Animation31 { { R_Hiza } AnimationKey { 4; 2; 0;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,1.400000,1.000000;;, 5;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.966376,-0.257133,0.000000,0.000000,0.257133,0.966376,0.000000,0.000000,-0.000000,1.400000,1.000000;;; } } Animation Animation32 { { R_Sune } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.800000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,-0.000000,0.996917,0.078459,0.000000,0.000000,-0.078459,0.996917,0.000000,0.000000,0.000000,0.800000,1.000000;;; } } Animation Animation33 { { R_Kakato } AnimationKey { 4; 2; 0;16;-0.000000,-1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,2.893634,1.000000;;, 5;16;0.073850,-0.972274,-0.221879,0.000000,0.972620,0.119380,-0.199397,0.000000,0.220356,-0.201078,0.954469,0.000000,0.000000,0.000000,2.893634,1.000000;;; } } Animation Animation34 { { R_Tumasaki } AnimationKey { 4; 2; 0;16;0.173648,0.000000,-0.984808,0.000000,0.000000,1.000000,0.000000,0.000000,0.984808,0.000000,0.173648,0.000000,-0.000000,-0.000000,0.550000,1.000000;;, 5;16;0.284304,0.000000,-0.958734,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.958734,0.000000,0.284304,0.000000,-0.000000,-0.000000,0.550000,1.000000;;; } } Animation Animation35 { { Bone_neck } AnimationKey { 4; 2; 0;16;1.000000,0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,3.000000,1.000000;;, 5;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.999999,-0.001465,0.000000,0.000000,0.001465,0.999999,0.000000,0.000000,0.000000,3.000000,1.000000;;; } } Animation Animation36 { { Bone_Head } AnimationKey { 4; 2; 0;16;0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.407194,1.000000;;, 5;16;-0.334617,0.000000,0.942354,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.942354,-0.000000,-0.334617,0.000000,0.000000,0.000000,1.407194,1.000000;;; } } Animation Animation37 { { R_Wpn2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.100000,-0.265000,0.600000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.100000,-0.265000,0.600000,1.000000;;; } } Animation Animation38 { { L_Wpn } AnimationKey { 4; 2; 0;16;0.999848,0.000000,-0.017452,0.000000,0.000000,1.000000,0.000000,0.000000,0.017452,0.000000,0.999848,0.000000,0.000000,0.000000,0.800001,1.000000;;, 5;16;1.000000,0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.800001,1.000000;;; } } Animation Animation39 { { BarniaBaseR } AnimationKey { 4; 2; 0;16;-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.033058,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;, 5;16;-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.033058,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;; } } Animation Animation40 { { BarniaBaseL } AnimationKey { 4; 2; 0;16;-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.033058,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;, 5;16;-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.033058,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;; } } Animation Animation41 { { BarniaBaseL_2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.999848,0.017452,0.000000,0.000000,-0.017452,0.999848,0.000000,0.000000,0.000000,0.500000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,0.500000,1.000000;;; } } Animation Animation42 { { BarniaBaseR_2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,0.999848,0.017452,0.000000,0.000000,-0.017452,0.999848,0.000000,0.000000,0.000000,0.500000,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,0.500000,1.000000;;; } } Animation Animation43 { { SW2_R_mp } AnimationKey { 4; 2; 0;16;0.732543,0.000000,-0.680721,0.000000,0.000000,1.000000,0.000000,0.000000,0.680721,0.000000,0.732543,0.000000,1.300000,-1.000000,3.000000,1.000000;;, 5;16;0.732543,0.000000,-0.680721,0.000000,0.000000,1.000000,0.000000,0.000000,0.680721,0.000000,0.732543,0.000000,1.300000,-1.000000,3.000000,1.000000;;; } } Animation Animation44 { { SW2_R_mp_2 } AnimationKey { 4; 2; 0;16;-0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,1.000000;;, 5;16;-0.000000,1.000000,-0.000000,0.000000,-0.342020,0.000000,0.939693,0.000000,0.939693,0.000000,0.342020,0.000000,0.000000,0.000000,1.000000,1.000000;;; } } Animation Animation45 { { SW2_L_mp } AnimationKey { 4; 2; 0;16;0.732543,0.000000,-0.680721,0.000000,0.000000,1.000000,0.000000,0.000000,0.680721,0.000000,0.732543,0.000000,1.300000,1.000000,3.000000,1.000000;;, 5;16;0.732543,0.000000,-0.680721,0.000000,0.000000,1.000000,0.000000,0.000000,0.680721,0.000000,0.732543,0.000000,1.300000,1.000000,3.000000,1.000000;;; } } Animation Animation46 { { SW2_L_mp_2 } AnimationKey { 4; 2; 0;16;-0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,1.000000,0.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,1.000000;;, 5;16;-0.000000,1.000000,-0.000000,0.000000,-0.342020,0.000000,0.939693,0.000000,0.939693,0.000000,0.342020,0.000000,0.000000,0.000000,1.000000,1.000000;;; } } Animation Animation47 { { L_Mune_A2 } AnimationKey { 4; 2; 0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,1.051190,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,1.051190,1.000000;;; } } Animation Animation48 { { R_Mune2 } AnimationKey { 4; 2; 0;16;0.999848,0.000000,0.017452,0.000000,0.000000,1.000000,0.000000,0.000000,-0.017452,0.000000,0.999848,0.000000,0.000000,0.000000,1.051190,1.000000;;, 5;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,1.051190,1.000000;;; } } Animation Animation49 { { M_barnia1_1 } AnimationKey { 4; 2; 0;16;-0.058452,-0.000000,-0.998290,0.000000,0.017423,0.999848,-0.001020,0.000000,0.998138,-0.017452,-0.058443,0.000000,0.000000,0.000000,3.000000,1.000000;;, 5;16;-0.058452,0.000000,-0.998290,0.000000,0.000000,1.000000,-0.000000,0.000000,0.998290,-0.000000,-0.058452,0.000000,0.000000,0.000000,3.000000,1.000000;;; } } Animation Animation50 { { M_barnia1_2 } AnimationKey { 4; 2; 0;16;0.029667,0.000000,0.999560,0.000000,0.000000,1.000000,0.000000,0.000000,-0.999560,0.000000,0.029667,0.000000,0.000000,0.000000,2.548788,1.000000;;, 5;16;0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,2.548788,1.000000;;; } } Animation Animation51 { { M_barnia2_1 } AnimationKey { 4; 2; 0;16;-0.399620,0.000000,-0.916681,0.000000,0.015998,0.999848,-0.006974,0.000000,0.916541,-0.017452,-0.399560,0.000000,0.000000,0.000000,3.000000,1.000000;;, 5;16;-0.399620,-0.000000,-0.916681,0.000000,0.000000,1.000000,-0.000000,0.000000,0.916681,-0.000000,-0.399620,0.000000,0.000000,0.000000,3.000000,1.000000;;; } } Animation Animation52 { { M_barnia2_2 } AnimationKey { 4; 2; 0;16;-0.277314,-0.000000,0.960779,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.960779,-0.000000,-0.277314,0.000000,0.000000,0.000000,2.261806,1.000000;;, 5;16;-0.376224,0.000000,0.926529,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.926529,-0.000000,-0.376224,0.000000,0.000000,0.000000,2.261806,1.000000;;; } } }