import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three'; import { Pass } from './Pass'; export class AfterimagePass extends Pass { constructor( damp?: number ); shader: object; uniforms: object; textureComp: WebGLRenderTarget; textureOld: WebGLRenderTarget; shaderMaterial: ShaderMaterial; compFsQuad: object; copyFsQuad: object; }