import { Mesh, BufferGeometry, Color, WebGLRenderTarget } from '../../../src/Three'; export interface ReflectorOptions { color?: Color; textureWidth?: number; textureHeight?: number; clipBias?: number; shader?: object; recursion?: number; } export class Reflector extends Mesh { constructor( geometry?: BufferGeometry, options?: ReflectorOptions ); getRenderTarget(): WebGLRenderTarget; }