import { Matrix3, Mesh, } from '../../../src/Three'; import { Volume } from './Volume'; export class VolumeSlice { constructor( volume: Volume, index?: number, axis?: string ); index: number; axis: string; canvas: HTMLCanvasElement; canvasBuffer: HTMLCanvasElement; ctx: CanvasRenderingContext2D; ctxBuffer: CanvasRenderingContext2D; mesh: Mesh; geometryNeedsUpdate: boolean; sliceAccess: number; jLength: number; iLength: number; matrix: Matrix3; repaint(): void; updateGeometry(): void; }