/** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ import { Euler, EventDispatcher, Vector3 } from "../../../build/three.module.js"; var PointerLockControls = function ( camera, domElement ) { if ( domElement === undefined ) { console.warn( 'THREE.PointerLockControls: The second parameter "domElement" is now mandatory.' ); domElement = document.body; } this.domElement = domElement; this.isLocked = false; // // internals // var scope = this; var changeEvent = { type: 'change' }; var lockEvent = { type: 'lock' }; var unlockEvent = { type: 'unlock' }; var euler = new Euler( 0, 0, 0, 'YXZ' ); var PI_2 = Math.PI / 2; var vec = new Vector3(); function onMouseMove( event ) { if ( scope.isLocked === false ) return; var movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0; var movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0; euler.setFromQuaternion( camera.quaternion ); euler.y -= movementX * 0.002; euler.x -= movementY * 0.002; euler.x = Math.max( - PI_2, Math.min( PI_2, euler.x ) ); camera.quaternion.setFromEuler( euler ); scope.dispatchEvent( changeEvent ); } function onPointerlockChange() { if ( document.pointerLockElement === scope.domElement ) { scope.dispatchEvent( lockEvent ); scope.isLocked = true; } else { scope.dispatchEvent( unlockEvent ); scope.isLocked = false; } } function onPointerlockError() { console.error( 'THREE.PointerLockControls: Unable to use Pointer Lock API' ); } this.connect = function () { document.addEventListener( 'mousemove', onMouseMove, false ); document.addEventListener( 'pointerlockchange', onPointerlockChange, false ); document.addEventListener( 'pointerlockerror', onPointerlockError, false ); }; this.disconnect = function () { document.removeEventListener( 'mousemove', onMouseMove, false ); document.removeEventListener( 'pointerlockchange', onPointerlockChange, false ); document.removeEventListener( 'pointerlockerror', onPointerlockError, false ); }; this.dispose = function () { this.disconnect(); }; this.getObject = function () { // retaining this method for backward compatibility return camera; }; this.getDirection = function () { var direction = new Vector3( 0, 0, - 1 ); return function ( v ) { return v.copy( direction ).applyQuaternion( camera.quaternion ); }; }(); this.moveForward = function ( distance ) { // move forward parallel to the xz-plane // assumes camera.up is y-up vec.setFromMatrixColumn( camera.matrix, 0 ); vec.crossVectors( camera.up, vec ); camera.position.addScaledVector( vec, distance ); }; this.moveRight = function ( distance ) { vec.setFromMatrixColumn( camera.matrix, 0 ); camera.position.addScaledVector( vec, distance ); }; this.lock = function () { this.domElement.requestPointerLock(); }; this.unlock = function () { document.exitPointerLock(); }; this.connect(); }; PointerLockControls.prototype = Object.create( EventDispatcher.prototype ); PointerLockControls.prototype.constructor = PointerLockControls; export { PointerLockControls };