/** * @author lxxxvi / https://github.com/lxxxvi * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) */ QUnit.module( "AddScriptCommand" ); QUnit.test( "Test AddScriptCommand (Undo and Redo)", function( assert ) { var editor = new Editor(); // prepare var box = aBox( "The scripted box" ); var sphere = aSphere( "The scripted sphere" ); var objects = [ box, sphere ]; var xMove = { name: "", source: "function update( event ) { this.position.x = this.position.x + 1; }" }; var yMove = { name: "", source: "function update( event ) { this.position.y = this.position.y + 1; }" }; var scripts = [ xMove, yMove ]; // add objects to editor objects.map( function( item ) { editor.execute( new AddObjectCommand( item ) ); } ); assert.ok( editor.scene.children.length == 2, "OK, the box and the sphere have been added" ); // add scripts to the objects for ( var i = 0; i < scripts.length; i ++ ) { var cmd = new AddScriptCommand( objects[ i ], scripts[ i ] ); cmd.updatable = false; editor.execute( cmd ); } var scriptsKeys = Object.keys( editor.scripts ); assert.ok( getScriptCount( editor ) == scripts.length, "OK, correct number of scripts have been added" ); for ( var i = 0; i < objects.length; i ++ ) { assert.ok( objects[ i ].uuid == scriptsKeys[ i ], "OK, script key #" + i + " matches the object's UUID" ); } editor.undo(); assert.ok( getScriptCount( editor ) == scripts.length - 1, "OK, one script has been removed by undo" ); editor.redo(); assert.ok( getScriptCount( editor ) == scripts.length, "OK, one script has been added again by redo" ); for ( var i = 0; i < scriptsKeys.length; i ++ ) { assert.ok( editor.scripts[ scriptsKeys[ i ] ][ 0 ] == scripts[ i ], "OK, script #" + i + " is still assigned correctly" ); } } );