import { Object3D, Color, Scene, Camera } from '../../../src/Three'; export class SVGObject extends Object3D { constructor( node: SVGElement ); node: SVGElement; } export class SVGRenderer { constructor(); domElement: SVGElement; autoClear: boolean; sortObjects: boolean; sortElements: boolean; overdraw: number; info: {render: {vertices: number, faces: number}}; setQuality( quality: string ): void; setClearColor( color: Color, alpha: number ): void; setPixelRatio(): void; setSize( width: number, height: number ): void; setPrecision( precision: number ): void; clear(): void; render( scene: Scene, camera: Camera ): void; }