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- {
- "name": "starmire",
- "version": "1.0.0",
- "description": "Inspired by LDMUD, this is a telnet, websocket and ssh server that hosts a mud game world. The codebase allows for active load/reload code. Rooms, items, mobiles are all classes, and they have the full capabilties of any javascript code. There are no restrictions on how this can work, so the only thing limiting your world is your own imagination. (And coding skills)",
- "main": "index.js",
- "dependencies": {
- "glob": "7.2.3",
- "mime-types": "2.1.35",
- "ssh2": "1.11.0",
- "websocket": "1.0.34"
- },
- "scripts": {
- "start": "node index.js",
- "preinstall": "ssh-keygen -t rsa -b 4096 -C \"nodemud server\" -f ./id_rsa -q -N \"\""
- },
- "keywords": [
- "mud",
- "telnet",
- "websocket",
- "ssh",
- "server"
- ],
- "author": "Justin Gilman <eyeofmidas@gmail.com>",
- "license": "All Rights Reserved"
- }
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