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- #!/usr/bin/env node
- var net = require('net'),
- mime = require('mime-types'),
- fs = require('fs'),
- url = require('url'),
- http = require('http'),
- websocket = require('websocket'),
- ssh2 = require('ssh2'),
- crypto = require('crypto');
- config = require('../config');
- libs = require('./libs');
- world = require('./world');
- try {
- var banner = fs.readFileSync(__dirname + "/../banner.txt", "utf-8");
- config.welcomeBanner = banner;
- world.mud_load();
- } catch (error) {
- libs.Output.toServerError("MUD cannot be loaded.", error);
- process.exit(1);
- }
- var telnetserver = net.createServer(function(socket) {
- var login = new libs.TelnetLogin(socket);
- login.attach();
- socket.on('data', function(data) {
- try {
- login.receive(data);
- } catch (error) {
- libs.Output.toServerError("Error in telnet socket when receiving data", error);
- libs.Output.worldToMobiles("You sense a {error}tear{/error} in the fabric of reality.");
- }
- });
- socket.on('end', function() {
- login.disconnect();
- });
- socket.on('error', function(error) {
- if(error.code == "EPIPE") {
- libs.Output.toServerError("Telnet socket "+socket.nickname+" was written to after being closed.", error);
- } else if (error.code == "ECONNRESET") {
- libs.Output.toServerError("Telnet socket connection reset.", error);
- } else {
- libs.Output.toServerError("Unknown telnet socket error", error);
- }
- });
- socket.setTimeout(config.telnettimeout);
- socket.on('timeout', function() {
- socket.write('\nConnection timed out.\n');
- socket.end();
- });
- });
- telnetserver.on('error', function(error) {
- if(error.code == "EADDRINUSE") {
- libs.Output.toServerError("There is already a server running!", error);
- process.exit(1);
- } else {
- libs.Output.toServerError("Unknown telnet server error", error);
- }
- });
- var webserver = http.createServer(function(request, response) {
- if(!config.enableWebserver) {
- return;
- }
- var parsedUrl = url.parse(request.url, true);
- var query = parsedUrl.query;
- var pathname = parsedUrl.pathname;
- var configData = fs.readFileSync(__dirname + "/../config.json", "utf-8");
- var webconfig = JSON.parse(configData);
- var filename = webconfig.websitePath;
- if(config.routes.hasOwnProperty(pathname)) {
- filename += webconfig.routes[pathname];
- } else {
- filename += pathname;
- }
-
- fs.stat(filename, function(err, stat) {
- if(err != null) {
- if(err.code == 'ENOENT') {
- response.writeHead(404, {'Content-Type': 'text/html'});
- response.write("404 Page Not Found");
- } else {
- response.writeHead(500, {'Content-Type': 'text/html'});
- response.write("500 Server Error");
- }
- response.end();
- return;
- }
- fs.readFile(filename, function(err, data) {
- var mimeType = mime.lookup(filename);
- response.writeHead(200, {'Content-Type': mimeType});
- response.write(data);
- response.end();
- });
- });
- });
- // create the server
- var websocketserver = new websocket.server({
- httpServer: webserver
- });
- // WebSocket server
- websocketserver.on('request', function(request) {
- var connection = request.accept(null, request.origin);
- var login = new libs.WebsocketLogin(connection);
- login.attach();
- connection.on('message', function(message) {
- if (message.type === 'utf8') {
- try {
- login.receive(message.utf8Data);
- } catch (error) {
- libs.Output.toServerError("Error in websocket socket when receiving data", error);
- libs.Output.worldToMobiles("You sense a {error}tear{/error} in the fabric of reality.");
- }
- } else {
- libs.Output.toServer(message);
- }
- });
- connection.on('close', function(connection) {
- login.disconnect();
- });
- });
- var buffersEqual = function(buffer1, buffer2) {
- return 0 == Buffer.compare(buffer1, buffer2);
- }
- var sshserver = new ssh2.Server({
- hostKeys: [fs.readFileSync('id_rsa')]
- }, function(client) {
- var userData = null;
- client.on('authentication', function(ctx) {
- userData = world.mud_getUserData(ctx.username);
- switch(ctx.method) {
- case "password":
- if(world.mud_isValidLogin(userData, ctx.password)) {
- ctx.accept();
- } else {
- ctx.reject();
- }
- break;
- case "publickey":
- var pubKeys = [];
- var validCheck = false;
- for(var index in userData.pubKeys) {
- var pubKey = ssh2.utils.genPublicKey(ssh2.utils.parseKey(userData.pubKeys[index]));
- if(ctx.key.algo === pubKey.fulltype && buffersEqual(ctx.key.data, pubKey.public)) {
- if(ctx.signature) {
- var verifier = crypto.createVerify(ctx.sigAlgo);
- verifier.update(ctx.blob);
- if (verifier.verify(pubKey.publicOrig, ctx.signature)) {
- ctx.accept();
- validCheck = true;
- }
- } else {
- ctx.accept();
- validCheck = true;
- }
- }
- }
- if(!validCheck) {
- ctx.reject();
- }
- break;
- default:
- ctx.reject();
- break;
- }
- });
- client.on('ready', function() {
- client.on('session', function(accept, reject) {
- var session = accept();
- session.on("pty", function(accept, reject, info) {
- //todo: some kinda screen resolution config
- });
- session.on("shell", function(accept, reject) {
- var channel = accept();
- login = new libs.SSHLogin(channel);
- login.attach(userData);
- channel.on("data", function(data){
- login.receive(data);
- });
- channel.on("close", function(data){
- login.disconnect();
- });
- });
- session.on("close", function() {
- //todo: what do?
- });
- });
- });
- client.on('end', function() {
- //todo: what do?
- });
- });
- telnetserver.listen(config.telnetport, config.telnetlisten, function() {
- libs.Output.toServer("Telnet server listening on " + config.telnetlisten + ":" + config.telnetport);
- });
- webserver.listen(config.websocketport, config.websocketlisten, function() {
- libs.Output.toServer("Websocket server listening on " + config.websocketlisten + ":" + config.websocketport);
- });
- sshserver.listen(config.sshport, config.sshlisten, function() {
- libs.Output.toServer("SSH server listening on " + config.sshlisten + ":" + config.sshport);
- });
- process.stdin.resume();
- process.stdin.setEncoding('utf8');
- process.stdin.on('data', function (data) {
- var input = data.trim().split(" ");
- switch(input.shift()) {
- case "say":
- libs.Output.worldToMobiles(input.join(" "));
- break;
- case "exit":
- case "quit":
- case "stop":
- libs.Output.worldToMobiles("The server is shutting down!");
- for(var playerIndex in session.players) {
- var player = session.players[playerIndex];
- player.quit();
- }
- process.exit(0);
- break;
- case "restart":
- for(var playerIndex in session.players) {
- var player = session.players[playerIndex];
- player.quit();
- }
- world.mud_load();
- break;
- }
-
- });
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