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- module.exports = class PlayerMobile {
- constructor() {
- this.id = 0;
- this.login = null;
- this.name = "";
- this.description = "A player.";
- this.type = "mobile";
- this.roomId = "PhandalinTownGreen";
- this.filename = "playermobile.js";
- this.keywords = [];
- this.items = [];
- this.health = 100;
- this.maxHealth = 100;
- this.roles = [];
- this.memory = {};
- this.title = "the player";
- }
- mud_sendMessage(source, message) {
- this.login.sendMessage(message);
- }
- mud_addMemory(section, newMemory) {
- if(!this.memory.hasOwnProperty(section)) {
- this.memory[section] = [];
- }
- this.memory[section].push(memory);
- }
- mud_checkMemory(section, memoryToCheck) {
- if(this.memory.hasOwnProperty(section)) {
- if(this.memory[section].hasOwnProperty(memory)) {
- return true;
- }
- }
- return false;
- }
- mud_tick(time) {
- if(this.health != this.maxHealth) {
- this.health++;
- this.hp();
- }
- }
- hp(room, mobile, input) {
- libs.Output.toMobile(mobile.id, "[HP: "+mobile.health+"/" +mobile.maxHealth+"]");
- return true;
- }
- mud_enterRoom(direction) {
- if(direction != null) {
- return this.name + " " + direction + ".";
- }
- return this.name + " enters the room.";
- }
- mud_leaveRoom(direction) {
- if(direction != null) {
- return this.name + " " + direction + ".";
- }
- return this.name + " leaves.";
- }
- quit(room, mobile, input) {
- this.login.logout();
- return true;
- }
- save(room, mobile, input) {
- libs.Output.toMobile(mobile.id, "Saving player information.");
- world.mud_playerSave(this);
- libs.Output.toMobile(mobile.id, "Saved successfully.");
- return true;
- }
- hint(room, mobile, input) {
- if(["on", "please"].indexOf(input[0]) != -1) {
- mobile.hintColor = "FgMagenta";
- libs.Output.toMobile(mobile.id, "Enabling hints.");
- return true;
- }
- if (["off"].indexOf(input[0]) != -1) {
- mobile.hintColor = "Reset";
- libs.Output.toMobile(mobile.id, "Disabling hints.");
- return true;
- }
- }
- setting(room, mobile, input) {
-
- }
- chpass(room, mobile, input) {
- var username = mobile.name.toLowerCase();
- mobile.password = world.mud_generateHash(username + input.join(" "));
- world.mud_playerSave(mobile);
- libs.Output.toMobile(mobile.id, "Password has been updated!");
- return true;
- }
- };
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