|
@@ -0,0 +1,30 @@
|
|
|
|
+module.exports = class PhandalinLineneHouse {
|
|
|
|
+ constructor() {
|
|
|
|
+ this.id = this.constructor.name;
|
|
|
|
+ this.name = "Linene Greywind's House";
|
|
|
|
+ this.description = "A cute cottage with rare goods. ";
|
|
|
|
+ this.filename = "phandalin/linenehouse.js";
|
|
|
|
+ this.type = "room";
|
|
|
|
+ this.items = [];
|
|
|
|
+ this.mobiles = [];
|
|
|
|
+ this.roomExpires = 0;
|
|
|
|
+ this.resetDelay = 12000000;
|
|
|
|
+ this.roomExits = ["leave"];
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ mud_reset(time) {
|
|
|
|
+ libs.Output.toRoom(this.id, "The house creaks.");
|
|
|
|
+ this.roomExpires = time + this.resetDelay;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ mud_tick(time) {
|
|
|
|
+ if(time >= this.roomExpires) {
|
|
|
|
+ this.mud_reset(time);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ leave(room, mobile, input) {
|
|
|
|
+ world.mud_moveMobile(mobile.id, this.id, "PhandalinRoad2");
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+};
|