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- import gsap from "gsap"
- import { addValueToSave, playBottleClink, removeValueFromSave, updatePotionShelfDisplay } from "../game.js"
- export function shopTutorialPrompt(stageData) {
- if(stageData.shopTutorial1.alreadySeen) {
- return
- }
- stageData.shopInactivityHandle = setTimeout(() => {
- gsap.to(stageData.shopTutorial1.material, {duration: 1.5, opacity: 1, onStart: () => {
- stageData.shopTutorial1.castShadow = true
- }})
- }, 5000)
- }
- export function potionTutorialPrompt(stageData) {
- if(stageData.shopTutorial2.alreadySeen) {
- return
- }
- stageData.sellInactivityHandle = setTimeout(() => {
- gsap.to(stageData.shopTutorial2.material, {duration: 1.5, opacity: 1, onStart: () => {
- stageData.shopTutorial2.castShadow = true
- }})
- }, 5000)
- }
- export async function shopUI(game, stageData) {
- document.getElementById("shop-container").addEventListener('click', () => {
- closeShopUI(game, stageData)
- })
- document.getElementById('shop-panel').addEventListener('click', (event) => {
- event.stopPropagation()
- })
- document.getElementById('start-selling').addEventListener('click', (event) => {
- stageData.beginSell()
- })
- }
- function displayPotionInventory(game, stageData) {
- const container = document.getElementById("shop-potions-container")
- container.innerHTML = ''
- const groupedPotionInventory = stageData.potionInventory.groupCount()
- Object.keys(groupedPotionInventory).forEach((potionName) => {
- const potionToDisplay = stageData.potionInfo.find(potion => potion.name == potionName)
- const potionContainer = document.createElement('div')
- potionContainer.className = "potion-container"
- potionContainer.title = potionToDisplay.title
- potionContainer.setAttribute('data-potion', potionToDisplay.name)
- const potionImage = document.createElement('img')
- potionImage.src = potionToDisplay.image
- potionImage.title = potionToDisplay.title
- const potionCount = document.createElement('div')
- potionCount.className = 'potion-inventory-count'
- potionCount.innerHTML = `${groupedPotionInventory[potionName] ?? 0}`
- potionContainer.appendChild(potionImage)
- potionContainer.appendChild(potionCount)
- container.appendChild(potionContainer)
- })
- const potionButtons = document.getElementById('shop-potions-container').children
- for (const button of potionButtons) {
- button.addEventListener("click", (event) => {
- event.stopPropagation()
- if (stageData.potionStocked.length < 6) {
- stageData.soundEffects['audio/click1.ogg'].play()
- const potionName = button.getAttribute('data-potion')
- addValueToSave(stageData.potionStocked, 'potion-stocked', potionName)
- removeValueFromSave(stageData.potionInventory, 'potion-inventory', potionName)
- stageData.potionInventory.sort()
- stageData.potionStocked.sort()
-
- //playBottleClink()
- }
- displayPotionInventory(game, stageData)
- displayStockedPotions(game, stageData)
- })
- }
- }
- function displayStockedPotions(game, stageData) {
-
- const container = document.getElementById('shop-shelves-container')
- container.innerHTML = ''
- let bottleCount = 0
- for (let i = 0; i < 6; i++) {
- if (bottleCount % 2 == 0) {
- const shelf = document.createElement('div')
- shelf.className = 'shop-shelf'
- container.appendChild(shelf)
- }
- const currentShelf = container.getElementsByClassName('shop-shelf')[Math.floor(bottleCount / 2)]
- bottleCount++
- const potionName = stageData.potionStocked[i]
- if (!potionName) {
- const potionContainer = document.createElement('div')
- potionContainer.className = "stocked-potion-container disabled-stocked-potion"
- currentShelf.appendChild(potionContainer)
- continue
- }
- const potionToDisplay = stageData.potionInfo.find(potion => potion.name == potionName)
- const potionContainer = document.createElement('div')
- potionContainer.className = "stocked-potion-container"
- potionContainer.title = potionToDisplay.title
- potionContainer.setAttribute('data-potion', potionToDisplay.name)
- const potionImage = document.createElement('img')
- potionImage.src = potionToDisplay.image
- potionImage.title = potionToDisplay.title
- potionContainer.appendChild(potionImage)
- currentShelf.appendChild(potionContainer)
- }
- const potionStockedButtons = document.getElementById('shop-shelves-container').getElementsByClassName('stocked-potion-container')
- for (const button of potionStockedButtons) {
- if (button.classList.contains('disabled-stocked-potion')) {
- continue
- }
- button.addEventListener("click", (event) => {
- event.stopPropagation()
- if (stageData.potionStocked.length > 0) {
- stageData.soundEffects['audio/click1.ogg'].play()
- const potionName = button.getAttribute('data-potion')
- removeValueFromSave(stageData.potionStocked, 'potion-stocked', potionName)
- addValueToSave(stageData.potionInventory, 'potion-inventory', potionName)
- stageData.potionInventory.sort()
- stageData.potionStocked.sort()
- //playBottleClink()
-
- }
- displayPotionInventory(game, stageData)
- displayStockedPotions(game, stageData)
- })
- }
- updatePotionShelfDisplay()
- }
- export async function openShopUI(game, stageData) {
- const shopContainer = document.getElementById("shop-container")
- shopContainer.style.display = "block"
- displayPotionInventory(game, stageData)
- displayStockedPotions(game, stageData)
- stageData.soundEffects['audio/drawKnife2.ogg'].play()
- const shopPanel = document.getElementById("shop-panel")
- gsap.to(shopPanel, {
- x: 0, duration: 0.8, onComplete: () => {
- stageData.chest.isStocking = true
- }
- })
- }
- export async function closeShopUI(game, stageData) {
- stageData.chest.isStocking = false
- stageData.soundEffects['audio/drawKnife2.ogg'].play()
- const shopPanel = document.getElementById("shop-panel")
- gsap.to(shopPanel, {
- x: 1024, duration: 0.8, onComplete: () => {
- const shopContainer = document.getElementById("shop-container")
- shopContainer.style.display = "none"
- }
- })
- }
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