Justin Gilman 7093d0b13a advancing dialog when the user takes actions %!s(int64=5) %!d(string=hai) anos
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Background.js 78158805f4 building out mock system navigation display %!s(int64=5) %!d(string=hai) anos
Crafting.js 1abcbbfc37 adding in travel logic and more granular feature locking for introduction %!s(int64=5) %!d(string=hai) anos
Dialog.js 1a9e2d950f adding custom cursor for system navigation; adding conversation advancement for the display %!s(int64=5) %!d(string=hai) anos
Inventory.js 1abcbbfc37 adding in travel logic and more granular feature locking for introduction %!s(int64=5) %!d(string=hai) anos
PlayerCraftingHud.js 765a14a9f2 refactor of display to use three-column flexbox; splitting shiphud back out into it's own class; fixing autoload to not spit errors when requiring a class that is already required %!s(int64=5) %!d(string=hai) anos
PlayerHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system %!s(int64=5) %!d(string=hai) anos
PlayerInventoryHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system %!s(int64=5) %!d(string=hai) anos
PlayerMainHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system %!s(int64=5) %!d(string=hai) anos
PlayerNavigationHud.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic %!s(int64=5) %!d(string=hai) anos
PlayerProgress.js 7521ca3881 streamlining playerProgress to use new API data %!s(int64=5) %!d(string=hai) anos
PlayerShipHud.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic %!s(int64=5) %!d(string=hai) anos
Sector.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic %!s(int64=5) %!d(string=hai) anos
SectorStation.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic %!s(int64=5) %!d(string=hai) anos
Ship.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic %!s(int64=5) %!d(string=hai) anos
SpaceRPGGame.js 7093d0b13a advancing dialog when the user takes actions %!s(int64=5) %!d(string=hai) anos
SpriteAtlas.js aea84de492 changing event calls to support firefox; removing firefox deprecated context flag %!s(int64=5) %!d(string=hai) anos
System.js 4338e1251b adding in items to navigate to; handling dpi differences between desktop and mobile; adding travel animation for hud; hiding impulse button when desired destination is invalid %!s(int64=5) %!d(string=hai) anos
TemplateLoader.js 2a2a999702 Adding in Ship; drawing ship centered to screen; updating spritesheet; refactoring ajax calls; adding in cachebusting %!s(int64=5) %!d(string=hai) anos
autoload.js 765a14a9f2 refactor of display to use three-column flexbox; splitting shiphud back out into it's own class; fixing autoload to not spit errors when requiring a class that is already required %!s(int64=5) %!d(string=hai) anos
index.js 9aa990bf17 moving RAF and Resize hookups into System %!s(int64=5) %!d(string=hai) anos
rAF.js 2ee64e2305 Autoformat; removing public fields in classes due to lack of support in firefox %!s(int64=5) %!d(string=hai) anos