Justin Gilman 7093d0b13a advancing dialog when the user takes actions 5 years ago
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Background.js 78158805f4 building out mock system navigation display 5 years ago
Crafting.js 1abcbbfc37 adding in travel logic and more granular feature locking for introduction 5 years ago
Dialog.js 1a9e2d950f adding custom cursor for system navigation; adding conversation advancement for the display 5 years ago
Inventory.js 1abcbbfc37 adding in travel logic and more granular feature locking for introduction 5 years ago
PlayerCraftingHud.js 765a14a9f2 refactor of display to use three-column flexbox; splitting shiphud back out into it's own class; fixing autoload to not spit errors when requiring a class that is already required 5 years ago
PlayerHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system 5 years ago
PlayerInventoryHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system 5 years ago
PlayerMainHud.js b079501e5f adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system 5 years ago
PlayerNavigationHud.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic 5 years ago
PlayerProgress.js 7521ca3881 streamlining playerProgress to use new API data 5 years ago
PlayerShipHud.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic 5 years ago
Sector.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic 5 years ago
SectorStation.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic 5 years ago
Ship.js ed425e0ed0 adding updated sprites to support stations; adding in sector and sector station; adding in ship docking logic 5 years ago
SpaceRPGGame.js 7093d0b13a advancing dialog when the user takes actions 5 years ago
SpriteAtlas.js aea84de492 changing event calls to support firefox; removing firefox deprecated context flag 5 years ago
System.js 4338e1251b adding in items to navigate to; handling dpi differences between desktop and mobile; adding travel animation for hud; hiding impulse button when desired destination is invalid 5 years ago
TemplateLoader.js 2a2a999702 Adding in Ship; drawing ship centered to screen; updating spritesheet; refactoring ajax calls; adding in cachebusting 5 years ago
autoload.js 765a14a9f2 refactor of display to use three-column flexbox; splitting shiphud back out into it's own class; fixing autoload to not spit errors when requiring a class that is already required 5 years ago
index.js 9aa990bf17 moving RAF and Resize hookups into System 5 years ago
rAF.js 2ee64e2305 Autoformat; removing public fields in classes due to lack of support in firefox 5 years ago