Justin Gilman
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b079501e5f
adding in simple dialog system; setting visual header to fixed; moving error messages to be contained in the dialog system
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5 years ago |
Justin Gilman
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78158805f4
building out mock system navigation display
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5 years ago |
Justin Gilman
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765a14a9f2
refactor of display to use three-column flexbox; splitting shiphud back out into it's own class; fixing autoload to not spit errors when requiring a class that is already required
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5 years ago |
Justin Gilman
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92186cdeb5
adding navigation inputs and display canvas for system navigation
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5 years ago |
Justin Gilman
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f2aa00b306
removing ship hud and moving it into main hud; adding styling to support mobile and desktop views
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5 years ago |
Justin Gilman
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aea84de492
changing event calls to support firefox; removing firefox deprecated context flag
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5 years ago |
Justin Gilman
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4250e6247d
adding progress bar; adding in proper rotation animation for ship; adding crafting and repair delay; adding new crafting recipe
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5 years ago |
Justin Gilman
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8682528672
building out inventory functionality; building in recipe crafting; adding in main HUD for errors; adding in ability to repair ship using parts
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5 years ago |
Justin Gilman
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44898b4add
updating spritesheet with transparent damage; adding ship status, name, damage, rotation; adding in repair handling from UI; adding in inventory class; starting deviceorientation hookups
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5 years ago |
Justin Gilman
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5425105cc6
Adding out stubbed HUD components
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5 years ago |
Justin Gilman
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2ee64e2305
Autoformat; removing public fields in classes due to lack of support in firefox
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5 years ago |
Justin Gilman
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7b63c522d4
adding in dynamic built UI
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5 years ago |