Justin Gilman
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9fa59e4aaf
decoupling the play view from the room id; removing redundant views; setting appropriate initial station position for dock and launch
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il y a 4 ans |
Justin Gilman
|
deba4bc558
removing unused fields from rooms; adding in begin-pickup room and stage
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il y a 4 ans |
Justin Gilman
|
b25651d2ad
moving doors and actions into the room views/templates
|
il y a 4 ans |
Justin Gilman
|
471bc4bff2
moving css and mainjs into separate files; moving room description into template
|
il y a 4 ans |
Justin Gilman
|
8321d8029f
adding select-from-inventory validator handling
|
il y a 4 ans |
Justin Gilman
|
e28fd77027
replacing item selection with side-by-side boxes
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il y a 4 ans |
Justin Gilman
|
78aeb556de
fixing issue when loop does not match current location; adding primary action and primary door to rooms to support the action button
|
il y a 4 ans |
Justin Gilman
|
f374fbc2c5
major refactor to separate out state/action from location; adding in process loops independent of state and room
|
il y a 4 ans |
Justin Gilman
|
a88a1a199e
adding locations; using character and ship location to determine valid actions
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il y a 4 ans |