Historique des commits

Auteur SHA1 Message Date
  Justin Gilman 972d907b97 replacing player ship sprite with userData sprite; adding in-between actions for viewer; removing unused loops mechanic il y a 4 ans
  Justin Gilman 5e03c57d6d adding station styling to toast messages; adding dynamic delay amount for long toast messages (> 10 words); adding flavor text il y a 4 ans
  Justin Gilman e28fd77027 replacing item selection with side-by-side boxes il y a 4 ans
  Justin Gilman 664caa0247 adding ability to select items to be acted on il y a 4 ans
  Justin Gilman 6472762fbc adding in max cargo space; adding in dynamic step value for delay (gathering/harvesting/selling now dependent on amount); viewer now defaults to void stage if requested id not found il y a 4 ans
  Justin Gilman f374fbc2c5 major refactor to separate out state/action from location; adding in process loops independent of state and room il y a 4 ans
  Justin Gilman 62c27cb8cf fixing data references in harvest and refine il y a 4 ans
  Justin Gilman a88a1a199e adding locations; using character and ship location to determine valid actions il y a 4 ans
  Justin Gilman da764f12a9 moving all user data into single object il y a 4 ans
  Justin Gilman a2658bc0f4 building in state fallback behavior if canAdvance is false il y a 4 ans
  Justin Gilman 9151610999 fixing issue with harvesting items past the allowed energy amount il y a 4 ans
  Justin Gilman 2138516d69 Adding ability for state to return a dynamic delay; setting unique delays for states il y a 4 ans
  Justin Gilman 2cc460c975 adding buttons per state; dynamically adding action buttons il y a 4 ans
  Justin Gilman 0340845f5f moving states to their own files; moving statemanager and saving logic to a separate file il y a 4 ans