import { Scene, Object3D } from 'three'; import type SceneController from '../Model/SceneController'; export declare class App { private static _title; private static _settings; private static _currentScene; private static _activeCamera; private static _scenes; private static _sceneController; private static _lanIP; private constructor(); static get activeCamera(): string; static set activeCamera(cameraId: string); static get settings(): any; static get title(): string; static set title(title: string); static get currentScene(): Scene; static set currentScene(scene: Scene); static get scenes(): { name: string; uuid: string; }[]; static get sceneController(): SceneController; static set sceneController(value: SceneController); static get lanIP(): string; static toJSON(assetPaths: { [uuid: string]: string; }): { title: string; scenes: { name: string; uuid: string; }[]; lanIP: string; assetPaths: { [uuid: string]: string; }; }; static fromJSON(json: { title: string; scenes: { name: string; uuid: string; }[]; assetPaths: { [uuid: string]: string; }; lanIP?: string; }): void; static play(config: { title: string; scenes: { name: string; uuid: string; }[]; assetPaths: { [uuid: string]: string; }; }): void; static loadScene(name: string | number): Promise; private static loadSceneFunc; static clone(object: Object3D, parent?: Object3D): Object3D; private static loadComponentsRecursive; private static loadAudioListeners; }