Justin Gilman
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471ff1d6fd
adding in shadow bias fixes into camera lighting shadow fix
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1 rok pred |
Justin Gilman
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284332f751
making the directional light shadow fix intuitive
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1 rok pred |
Justin Gilman
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f59d279528
fixing initial lighting position calculation
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1 rok pred |
Justin Gilman
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4b96c24a54
adding fix for shadowmap going out of range
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1 rok pred |
Justin Gilman
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0c95199182
improving water texture appearance
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1 rok pred |
Justin Gilman
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1d928af173
Moving keyboard inputs into player pawn input component
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1 rok pred |
Justin Gilman
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c5abff04ef
adding enemy ship prefab
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1 rok pred |
Justin Gilman
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db05d5fb79
adding left and right cannon vectors; locking the ship to y 0
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1 rok pred |
Justin Gilman
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bcba6ac4ac
adding cannon shooting with sound effects
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1 rok pred |
Justin Gilman
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a837126f94
adding cannonballs and the ability to shoot them; setting movement controller to follow original heading
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1 rok pred |
Justin Gilman
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0282ccc16d
user feedback on control scheme tweaks
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1 rok pred |
Justin Gilman
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b69dadf22f
getting camera-facing rotations correct
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1 rok pred |
Justin Gilman
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93bdf50666
adding more precision to movement
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1 rok pred |
Justin Gilman
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47a7728e07
getting kinematic movements more natural; adding velocity and drag
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1 rok pred |
Justin Gilman
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8a0d770a33
initial commit
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1 rok pred |