Historique des commits

Auteur SHA1 Message Date
  Justin Gilman 284332f751 making the directional light shadow fix intuitive il y a 1 an
  Justin Gilman 51c6c4ca2b removing duplication in shadow component il y a 1 an
  Justin Gilman 36eda11ab9 also fixing shadow camera il y a 1 an
  Justin Gilman f59d279528 fixing initial lighting position calculation il y a 1 an
  Justin Gilman 4b96c24a54 adding fix for shadowmap going out of range il y a 1 an
  Justin Gilman 3c4757234b adding an example camera pan for the tween library test scene il y a 1 an
  Justin Gilman 4d9fb17d7f adding tween library; removing logs in texture slider il y a 1 an
  Justin Gilman 48f314a578 adding in main menu ui and teaser il y a 1 an
  Justin Gilman 0c95199182 improving water texture appearance il y a 1 an
  Justin Gilman 1d928af173 Moving keyboard inputs into player pawn input component il y a 1 an
  Justin Gilman c5abff04ef adding enemy ship prefab il y a 1 an
  Justin Gilman db05d5fb79 adding left and right cannon vectors; locking the ship to y 0 il y a 1 an
  Justin Gilman bcba6ac4ac adding cannon shooting with sound effects il y a 1 an
  Justin Gilman a837126f94 adding cannonballs and the ability to shoot them; setting movement controller to follow original heading il y a 1 an
  Justin Gilman 0282ccc16d user feedback on control scheme tweaks il y a 1 an
  Justin Gilman b69dadf22f getting camera-facing rotations correct il y a 1 an
  Justin Gilman 7cf930cb63 adding in turn-towards-camera movement kinda il y a 1 an
  Justin Gilman 93bdf50666 adding more precision to movement il y a 1 an
  Justin Gilman c55fb76d8c adding kinematic character controller to handle collisions il y a 1 an
  Justin Gilman 47a7728e07 getting kinematic movements more natural; adding velocity and drag il y a 1 an
  Justin Gilman 8a0d770a33 initial commit il y a 1 an