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- import * as RE from 'rogue-engine';
- import * as CANNON from 'cannon-es';
- import * as RogueCannon from '../../Lib/RogueCannon';
- export default class CannonContactMaterial extends RE.Component {
- contactMaterial: CANNON.ContactMaterial;
- @RE.Prop("String") materialA: string;
- @RE.Prop("String") materialB: string;
- @RE.Prop("Number") friction: number;
- @RE.Prop("Number") restitution: number;
- start() {
- this.createContactMaterial();
- }
- private getMaterial(materialName: string) {
- return RogueCannon.getWorld().materials.find(material => material.name === materialName)
- }
- private createContactMaterial() {
- const cannonMaterialA = this.getMaterial(this.materialA);
- const cannonMaterialB = this.getMaterial(this.materialB);
- if (!cannonMaterialA || !cannonMaterialB) return;
- this.contactMaterial = new CANNON.ContactMaterial(cannonMaterialA, cannonMaterialB, {
- friction: this.friction,
- restitution: this.restitution,
- });
- this.contactMaterial.friction = this.friction;
- this.contactMaterial.restitution = this.restitution;
- RogueCannon.getWorld().addContactMaterial(this.contactMaterial);
- }
- }
- RE.registerComponent(CannonContactMaterial);
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